***v2.02***
-Fixed crashing on certain machines.

***v2.01***
-Added support for Darkbasic Upgrade 6, now uses the new object size command for scaling.

***v2.0***
Many things have changed, here are a few of the major points:

-All commands now prefixed with sc_
-New naming convention for ray casting commands (see help files for complete list)
-Added SphereCast and SphereSlide for sliding collision
-Added ObjectCollision command for detecting static object-object intersection
-Improved the speed of raycasting
-Terrain object build time is now much faster