;Minigun weapon spec


;GUN Model File Requirements

;GUN Settings

muzzleflash    = 3
muzzlesize     = 300
brass          = 2
smoke          = 1
damage         = 50
damagetype     = 1
reloadqty      = 500
iterate        = 0
accuracy       = 3
firerate       = 6
range          = 1000

;GUN Visuals
textured      = gun_D2.tga
effect        = 
transparency  = 2
weapontype    = 4

;GUN Sounds

sound1       = fire.wav
sound2       = reload.wav
sound3         = dryfire.wav
sound4         = windup.wav
sound5         = cock666.wav
sound6         = cases.wav
sound8         = damm.wav
sound9         = loadbullet.wav
fireloop       = 1000

;HUD muzzleflash position

horiz          = -25
vert           = 20
forward        = -30
alignx         = 0
aligny         = 5
alignz         = 190

;HUD animation frames list

keyframe ratio = 1


;select         = 618,668
select         = 665,668
Idle           = 18,20
Move           = 53,70
Start fire     = 80,82
automatic fire = 86,88
end fire       = 100,101
;end fire       = 100,110
reload = 112,198

useempty = 1
empty reload = 112,198
empty putaway = 1025,1040
empty select = 618,668
empty idle = 479,510
empty move = 586,604
empty run  = 586,604
emptyruny  = -7 

putaway       = 1026,1040

run = 586,604


;HUD sound frames list

soundframes    = 9
sframe0        = 90,1
sframe1        = 130,2
sframe2        = 72,4
sframe3        = 445,5
sframe4        = 646,6 
sframe5        = 480,2
sframe6        = 545,8  
sframe7        = 590,9 

