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| Matrix1 Utility Plug-ins |
| Syntax |
| Limb number = GET LIMB MESH TYPE( Object number, Limb name ) |
| Description |
| If a mesh is attached to the limb, this function will return the type of mesh it is. Valid values are: 0 - No mesh 1 - Point list 2 - Line list 3 - Line strip 4 - Triangle list 5 - Triangle strip 6 - Triangle fan If the mesh also has an index buffer, the value of 256 will be added to this. |
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Copyright © Ian Mold - Matrix1 Software 2006 - 2011
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