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| Matrix1 Utility Plug-ins |
| Syntax |
| Blend Mode = GET LIMB TEXTURE BLEND MODE( Object number, Limb number, Texture Stage ) |
| Description |
| Returns the blend mode of the texture stage for the limb. The safe blend modes are defined within the DirectX documentation and have a prefix of D3DTOP. Constants for allowable blend modes: #constant D3DTOP_DISABLE = 1 #constant D3DTOP_SELECTARG1 = 2 #constant D3DTOP_SELECTARG2 = 3 #constant D3DTOP_MODULATE = 4 #constant D3DTOP_MODULATE2X = 5 #constant D3DTOP_MODULATE4X = 6 #constant D3DTOP_ADD = 7 #constant D3DTOP_ADDSIGNED = 8 #constant D3DTOP_ADDSIGNED2X = 9 #constant D3DTOP_SUBTRACT = 10 #constant D3DTOP_ADDSMOOTH = 11 #constant D3DTOP_BLENDDIFFUSEALPHA = 12 #constant D3DTOP_BLENDTEXTUREALPHA = 13 #constant D3DTOP_BLENDFACTORALPHA = 14 #constant D3DTOP_BLENDTEXTUREALPHAPM = 15 #constant D3DTOP_BLENDCURRENTALPHA = 16 #constant D3DTOP_PREMODULATE = 17 #constant D3DTOP_MODULATEALPHA_ADDCOLOR = 18 #constant D3DTOP_MODULATECOLOR_ADDALPHA = 19 #constant D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20 #constant D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21 #constant D3DTOP_BUMPENVMAP = 22 #constant D3DTOP_BUMPENVMAPLUMINANCE = 23 #constant D3DTOP_DOTPRODUCT3 = 24 #constant D3DTOP_MULTIPLYADD = 25 #constant D3DTOP_LERP = 26 |
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Copyright © Ian Mold - Matrix1 Software 2006 - 2011
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