;flak spec

;FLAK Start
throwangle     = 0
throwforward   = 10
throwheight    = 0

;FLAK Movement
lifespan       = 2000
yinc	       = 2
zinc	       = 10
xspeed         = 5
yspeed         = 0
zspeed         = 5
weight         = 1
spinx          = 330
bounceonhit    = 0
explodeonhit   = 1
damage         = 10

;FLAK Explosion
exponfloor     = smokey
expinair       = smokey

;FLAK Sounds

sndbounce      = bounce.wav
sndexplode     = explode.wav




textured      = 
effect        = effectbank\ps_2_0\illuminationent.fx
;effect        = effectbank\ps_2_0\illuminationent3.fx
