;flak spec

;FLAK Start
throwangle     = 0
throwforward   = 5
throwheight    = 0

;FLAK Movement
lifespan       = 20
yinc	       = 0
zinc	       = 10
xspeed         = 0
yspeed         = 0
zspeed         = 0
weight         = 0
spinx          = 100
bounceonhit    = 1
explodeonhit   = 0
damage         = 50

particledecal  = shockwavered
particlespeed  = 5	


;FLAK Explosion
exponfloor     = mushroom
expinair       = smokey

;FLAK Sounds

sndbounce      = bounce.wav
sndexplode     = explode.wav


effect        = effectbank\ps_2_0\illuminationent.fx