;Guitar weapon spec



;GUN Model File Requirements

;GUN Settings

muzzleflash    = 1
muzzlesize     = 1
brass          = 1
smoke          = 1
second         = 
damage         = 25
damagetype     = 1
scorchtype     = 3
reloadqty      = 0
iterate        = 0
accuracy       = 1
range	       = 100

;GUN Visuals

textured      =
effect        = effectbank\BumpCubeReflectAlpha\BumpCubeReflectAlpha.fx
transparency  = 1
weapontype    = 1

;GUN Sounds

sound1	       = fire.wav
sound2         = retrieve.wav
sound3         = putaway.wav
sound4         = idle.wav

fireloop       = 9000

;HUD muzzleflash position

horiz          = 0
vert           = 0
forward        = 4
alignx         = 0
aligny         = 0
alignz         = 13

;HUD animation frames list

keyframe ratio = 1
select         = 1,35
Idle           = 36,59
Move           = 62,89
start fire     = 91,104
end fire       = 105,123
putaway	       = 124,155

;HUD sound frames list

soundframes    = 3
sframe0        = 102,1
sframe1        = 6,2
sframe2        = 130,3
