LOAD BSP This command will load a BSP world into the 3D scene.
Syntax
    LOAD BSP PK3 Filename, BSP Filename
Parameters
    PK3 Filename
String The bsp object number
    BSP Filename
String The first parameter allows you to specify a packed file containing the BSP world files
Returns
This command does not return a value.
Description
The BSP world automatically draws to the current camera and cannot be rotated or repositioned. Culling, texturing and collision are all handled automatically and through the related world commands. The first parameter allows you to specify a packed file containing the BSP world files, normally a PAK or PK3 file. If the BSP world is not being loaded from a packed file, this parameter should be an empty string. The second parameter is the BSP filename of the world you wish to load. This file can either be contained within the specified packed file, or exist as a standalone BSP file. If loading the BSP file as a standalone file, ensure the current directory contains any files used by the BSP world.
Example Code
    load bsp "ikzdm1.pk3","ikzdm1.bsp"

    make object sphere 1,100

    position object 1,0,0,0

    set bsp camera 1

    set bsp camera collision 1,0,0.75,0

    set bsp object collision radius 1,1,0,0,0

    set bsp collision threshhold 1,0.001

    do

    control camera using arrowkeys 0,5,4

    sync

    loop

    delete bsp

    end
See also
WORLD Commands Menu Index