TI99 Environment

# CALL_DELSPRITEALL

Syntax

CALL_DELSPRITEALL()

Description

The CALL_DELSPRITEALL() function deletes all active sprites from further access by a program and, for animated sprites, removes their animation properties. To reinstate deleted sprites you will need to use the CALL_SPRITE() function. To reinstate the animation properties you will need to use the CALL_CREATEANIMATEDSPRITE() function.

Example Code

    randomize hitimer()
    call_magnify(2)
    numsprites = 9
    call_screen(4)
    for i = 1 to numsprites
       repeat
          sprcolor = rnd(14)+2
       until sprcolor <> TIScreencolor
       call_sprite(i,48+i,sprcolor,rnd(191)+1,rnd(255)+1,rnd(20)-10, rnd(20)-10)
    next i
    call_clear()
    ti_printat(1,1,"Hit key to delete all sprites")
    tiwaitkey()
    CALL_DELSPRITEALL()
    call_clear()
    display_at(24,1,"Press any key to end.",0)
    tiwaitkey()
    end

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Copyright © Carlos Santiago Lebron - TI99 Environment 2020