ENABLE OBJECT ZDEPTH This command will return the specified object to normal Zdepth operations.
Syntax
    ENABLE OBJECT ZDEPTH Object Number
Parameters
    Object Number
Integer The object number
Returns
This command does not return a value.
Example Code
    hide mouse:cls 0:autocam off

    ObjectNumber=1

    SecondObject=2

    ImageNumber=1

    make object sphere SecondObject,1

    load object "models\model.x",ObjectNumber

    load image "iron.jpg",ImageNumber

    append object "models\extraanim.x", ObjectNumber, total object frames(ObjectNumber)+1

    set object interpolation ObjectNumber,50

    position object ObjectNumber,0,0,0

    position object SecondObject,0,0,0

    position camera 0,2,4

    point camera 0,0,0

    lock object on SecondObject

    position object SecondObject,0,0,5

    while mouseclick()=0

    set cursor 0,0

    print "press z to disable object zdepth"

    if inkey$()="z" then disable object zdepth ObjectNumber

    print "press x to enable object zdepth"

    if inkey$()="x" then enable object zdepth ObjectNumber

    print "press up arrow key"

    if upkey()=1 then move camera  1:while scancode()<>0:endwhile

    print "press down arrow key"

    if downkey()=1 then move camera -1:while scancode()<>0:endwhile

    print "press left arrow key"

    if leftkey()=1 then turn camera left 1

    print "press right arrow key"

    if rightkey()=1 then turn camera right 1

    endwhile

    lock object off SecondObject

    position object SecondObject,0,0,0

    if object exist(ObjectNumber)=1 then delete object ObjectNumber

    if object exist(SecondObject)=1 then delete object SecondObject

    if image exist(ImageNumber)=1 then delete image ImageNumber

    end
See also
BASIC3D Commands Menu Index