SET SPRITE DIFFUSE This command will set the diffuse values of the specified sprite.
Syntax
    SET SPRITE DIFFUSE Sprite Number, Red Value, Green Value, Blue Value
Parameters
    Sprite Number
Integer The sprite number
    Red Value
Integer The red component value ranges are 0 to 255, with 255 being completely full and 0 being no color use
    Green Value
Integer The green component value ranges are 0 to 255, with 255 being completely full and 0 being no color use
    Blue Value
Integer The bed component value ranges are 0 to 255, with 255 being completely full and 0 being no color use
Returns
This command does not return a value.
Description
The diffuse values controls the quantity of colour the sprite uses from each RGB component. The value ranges are 0 to 255, with 255 being completely full and 0 being no color use. If you only specified a value in the Red component, the sprite would appear a shade of red. Same goes for the other colours, and combinations of colour. The parameters should be specified using integer values.
Example Code
    load image "manwalking.bmp",1

    cls

    sprite 1,100,100,1

    set sprite diffuse 1,255,255,255

    do

    loop

    end
See also
SPRITE Commands Menu Index