DRAW SPRITES FIRST This command changes the order in which sprites are drawn to the screen.
Syntax
    DRAW SPRITES FIRST
Returns
This command does not return a value.
Description
By calling this command, all sprites will be drawn to the screen "before" any 3D is drawn. This will cause the sprites to appear to be behind 3D objects, and most likely obscured by them.
Example Code
    CLS RGB(255,0,0)

    GET IMAGE 1,0,0,32,32

    SPRITE 1,50,50,1

    DRAW SPRITES FIRST

    DO

    CLS

    TEXT 40,50,"SPRITE BEHIND CLS"

    LOOP
See also
CORE Commands Menu Index