SET LIMB NORMALS This command will generate normals for the specified limb.
Syntax
    SET LIMB NORMALS Object Number, Limb Number
Parameters
    Object Number
Integer The object number
    Limb Number
Integer The limb number
Returns
This command does not return a value.
Example Code
    sync on : sync rate 0 : hide mouse:cls 0

    MeshNumber=1

    LimbNumber=1

    ObjectNumber=1

    load mesh "mesh.x",MeshNumber

    make object sphere ObjectNumber,10

    color object ObjectNumber,rgb(0,255,0)

    add limb ObjectNumber,LimbNumber,MeshNumber

    link limb ObjectNumber,0,LimbNumber

    offset limb ObjectNumber,1,8,0,0

    SET LIMB NORMALS 1,LimbNumber

    SET LIMB SMOOTHING 1,LimbNumber,100

    while mouseclick()=0

    rotate limb ObjectNumber,LimbNumber,0,wrapvalue(limb angle y(ObjectNumber,LimbNumber)+1),0

    sync

    endwhile

    delete mesh MeshNumber

    delete object ObjectNumber

    end
See also
BASIC3D Commands Menu Index