TEXTURE BACKDROP This command will texture the 3D backdrop using the specified image value.
Syntax
    TEXTURE BACKDROP Image Number
    TEXTURE BACKDROP Camera Number, Image Number
Parameters
    Camera Number
Integer The camera number
    Image Number
Integer The image number
Returns
This command does not return a value.
Description
This command is now obsolete and using sky spheres and boxes is a recommended alternative.
Example Code
    autocam on

    load image "texture.bmp",1

    make matrix 1,4000,4000,100,100

    set matrix height 1,50,50,500

    update matrix 1

    backdrop on

    texture backdrop 0,1

    color backdrop rgb(128,0,0)

    while inkey$()<>"x"

    set cursor 0,0

    print "angle x:";camera angle x(0)

    print "angle y:";camera angle y(0)

    print "angle z:";camera angle z(0)

    print "position x:";camera position x(0)

    print "position y:";camera position y(0)

    print "position z:";camera position z(0)

    x#=x#+mousemovey() : y#=y#+mousemovex() : rotate camera 0,x#,y#,0

    scroll backdrop 0,1,1

    endwhile

    backdrop off

    delete matrix 1

    autocam off

    end
See also
CAMERA Commands Menu Index