CUBEMAP AVAILABLE This command will return a value of one if the 3D device supports cube mapping, otherwise zero.
Syntax
    Return Integer=CUBEMAP AVAILABLE()
Returns
This command will return a value of one if the 3D device supports cube mapping, otherwise zero
Example Code
    sync on : sync rate 60 : hide mouse:cls 0

    while mouseclick()=0

    set cursor 0,0

    print "TEXTURE AVAILABILITY FLAGS"

    print "cubemap:";cubemap available()

    sync

    endwhile

    end
See also
BASIC3D Commands Menu Index