SET OBJECT SPECULAR POWER This command will alter the material specular power component of the object.
Syntax
    SET OBJECT SPECULAR POWER Object Number, Power
Parameters
    Object Number
Integer The object number
    Power
Float The material specular power number to use
Returns
This command does not return a value.
Description
The specular power component makes up one of the factors that controls the final colour of the object, specifically the strength of light reflected from the surface of the object. The amount of the specular reflection is controlled with the sister command SET OBJECT SPECULAR.
Example Code
    sync on : sync rate 60 : hide mouse:cls 0:color backdrop 0

    fog on:fog color 0:set ambient light 50

    ObjectNumber=2:ImageNumber=2

    wire=0:trans=0:cull=0:fliter=0:light=0:fog=0:ambient=0

    set global object creation 0

    set dir "models"

    load object "ast4.x",ObjectNumber

    set object specular ObjectNumber,0

    rotate object ObjectNumber,270,0,0

    set dir ".."

    while mouseclick()<>2

    SET OBJECT SPECULAR POWER ObjectNumber,50

    if mouseclick()=1 then yrotate object ObjectNumber,wrapvalue(object angle y(ObjectNumber)+1)

    sync

    endwhile

    while mouseclick()=1:endwhile

    delete object ObjectNumber

    end
See also
BASIC3D Commands Menu Index