LOCK PIXELS This command will lock the current bitmap for faster reading and writing of visual data.
Syntax
    LOCK PIXELS
Returns
This command does not return a value.
Description
The DOT and POINT commands are considerably faster when wrapped within a LOCK/UNLOCK block of code. You can also use this command in combination with GET PIXELS POINTER to write directly to the memory storing the visual data.
Example Code
    LOCK PIXELS

    DOT 10,10

    UNLOCK PIXELS

    WAIT KEY
See also
BASIC2D Commands Menu Index