BSP COLLISION HIT This command will return a value of one if the specified collision index hit solid BSP geometry during the last rendering cycle.
Syntax
    Return Integer=BSP COLLISION HIT(Collision Index)
Parameters
    Collision Index
Integer This value is an integer number such as 1.
Returns
This value is an integer number such as 1.
Description
Use this command in combination with the BSP COLLISION X, Y and Z to return sliding collision data from the collision event.
Example Code

    No example code is provided for this command
See also
WORLD Commands Menu Index