PHY SET CLOTH COLLISION GROUP Control the collision group that the cloth belongs to.
Syntax
    PHY SET CLOTH COLLISION GROUP ID, group
Parameters
    ID
Integer identification number of the cloth object
    group
Integer the new collision group
Returns
Description
Collision groups are useful for controlling how collision is handled between objects. For example, it may be that you do not require your cloth object to collide with certain other objects and so you can place it into a certain group. The command phy set cloth collision group can be used to control the group the cloth is in.
Example Code

    No example code is provided for this command