PREPARE MATRIX TEXTURE This command will select an image of tiled textures that the matrix will eventually use.
Syntax
    PREPARE MATRIX TEXTURE Matrix Number, Image Number, Across, Down
Parameters
    Matrix Number
Integer The matrix number
    Image Number
Integer The image number
    Across
Integer The across value
    Down
Integer The down value
Returns
This command does not return a value.
Description
Each grid square in the matrix can have a tile texture, located within the image. Individual tile textures can be obtained from the single image by slicing it into sections both across and down. The tile textures are then assigned a number starting in the top left corner of the sectioned image and working across, then down. To section an image into 4 smaller tile textures you would specify 2 across and 2 down.
Example Code
    ink rgb(0,255,0),0

     box 1,1,101,101

     get image 1,0,0,101,101

     make matrix 1,1000,1000,25,25

     prepare matrix texture 1,1,1,1

     position matrix 1,0,0,0

     update matrix 1

    do

    loop

    if matrix exist(1)=1 then delete matrix 1

    end
See also
MATRIX Commands Menu Index