POSITION TERRAIN This command will position the specified terrain object in 3D world space.
Syntax
    POSITION TERRAIN Terrain Number, X, Y, Z
Parameters
    Terrain Number
Integer The terrain number
    X
Float The x position value
    Y
Float The y position value
    Z
Float The z position value
Returns
This command does not return a value.
Description
Repositioning the terrain will not affect the relative coordinates used by the GET TERRAIN HEIGHT command, which is always based on the current position of the terrain.
Example Code
    make terrain 1,"land.bmp"

    position terrain 1, 0, 0, 1025

    load image "grass.bmp",1

    texture terrain 1,1

    set cursor 0,0

    print "TERRAIN DATA"

    print " exist:";terrain exist(TerrainNumber)

    if terrain exist(1)=1

    print " x:";terrain position x(1)

    print " y:";terrain position y(1)

    print " z:";terrain position z(1)

    print " height:";get terrain height(1, 1.0,1.0)

    print " totalheight:";get total terrain height(1)

    endif

    do

    loop

    delete terrain 1
See also
WORLD Commands Menu Index