FORCE WATER EFFECT This command will use the current control device if it has force feedback capability.
Syntax
    FORCE WATER EFFECT Magnitude Value, Delay Value
Parameters
    Magnitude Value
Integer The magnitude value determines the strength of the force between 0 and 100
    Delay Value
Integer The delay value indicates how many milliseconds the effect lasts for. A delay value of zero indicates an infinite effect of force
Returns
This command does not return a value.
Description
The command will force the device to simulate the effect of moving through water. The force applied to any joystick movement will simulate a dampening effect when fast movements are attempted by the user. The magnitude value determines the strength of the force between 0 and 100. The delay value indicates how many milliseconds the effect lasts for. A delay value of zero indicates an infinite effect of force. The magnitude and delay should be integer values. This command is NOT an action forced on the controller, but an influence against the natural movement of the main joypad by the end user. Only some devices offer this counterforce. Counterforce will not be available in such devices as rumble pack gamepads.
Example Code
    rem Prepare Force Feedback (if available)

    ForcePresent=0

    empty checklist

    PERFORM CHECKLIST FOR CONTROL DEVICES

    for c=1 to checklist quantity()

    if checklist value a(c)=1

    SET CONTROL DEVICE checklist string$(c)

    ForcePresent=1

    endif

    next c

    rem Test loop

    do

    rem Produce random values

    MagnitudeValue=rnd(100)

    DelayValue=rnd(100)

    if ForcePresent=1

    FORCE WATER EFFECT MagnitudeValue, DelayValue

    wait 1000*8

    FORCE NO EFFECT

    endif

    loop

    end
See also
INPUT Commands Menu Index