PROCESS BSP COLLISION This command will calculate the effect the BSP collision has on the respective camera or object.
Syntax
    PROCESS BSP COLLISION Collision Index
Parameters
    Collision Index
Integer This value is an integer number such as 1.
Returns
This command does not return a value.
Description
Normally the BSP collision effects are calculated and applied during the refresh, however with this command you can process the effect immediately. This can be useful when you wish to obtain the new position of a collided object or camera position for additional calculations such as associating a carried item to the location of a player or enemy character.
Example Code

    No example code is provided for this command
See also
WORLD Commands Menu Index