FILL MATRIX This command will set each grid square in the matrix to a specified height and tile number.
Syntax
    FILL MATRIX Matrix Number, Height, Tile Number
Parameters
    Matrix Number
Integer The matrix number
    Height
Float The height should be a real number
    Tile Number
Integer The tile number must be a valid texture tile
Returns
This command does not return a value.
Description
The matrix number should be an integer value. The height should be a real number. The tile number must be a valid texture tile allocated by the PREPARE MATRIX TEXTURE command and should be an integer value.
Example Code
    ink rgb(255,255,255),0

     position camera 0,300,0

     autocam off

     make matrix 1,1000,1000,25,25

     fill matrix 1,rnd(50),1

     position matrix 1,0,0,0

     update matrix 1

     do

     loop

     if matrix exist(1)=1 then delete matrix 1

     end
See also
MATRIX Commands Menu Index