SPRITE COLLISION This command will return a one if the specified sprite is overlapping the target sprite specified.
Syntax
    Return Integer=SPRITE COLLISION(Sprite Number, Target Sprite Number)
Parameters
    Sprite Number
Integer The sprite number
    Target Sprite Number
Integer The target sprite number, and if a target sprite has not been specified and a value of zero has been used, this command will return the sprite number of any sprite overlapping it
Returns
This value is an integer number such as 1.
Description
If a target sprite has not been specified and a value of zero has been used, this command will return the sprite number of any sprite overlapping it. The parameters should be specified using integer values.
Example Code
    cls

    load image "man.bmp",1

    sprite 1,100,100,1

    sprite 2,100,110,1

    wait 1000*8

    do

    paste sprite 1,mousex(),mousey()

    num=sprite collision(1,0)

    if num>0

    cls

    cls

    print "we have it sprite number "+str$(num)cls

    endif

    cls

    loop

    end
See also
SPRITE Commands Menu Index