DRAW TO CAMERA This command will direct all 2D drawing activity to the camera, rather than the default behaviour of sending such activity to the backbuffer.
Syntax
    DRAW TO CAMERA
Returns
This command does not return a value.
Description
Using this command will send text, 2D art, image pasting and sprites to the camera zero image if the SET CAMERA TO IMAGE is used for camera zero.
Example Code
    DRAW TO CAMERA

    PRINT "HELLO"

    WAIT KEY
See also
CORE Commands Menu Index