Matrix1 Utility Plug-ins

# GET LIMB TEXTURE BLEND ARG2

Syntax

Blend Mode = GET LIMB TEXTURE BLEND ARG2( Object number, Limb number, Texture Stage )

Description

Returns the second blend mode argument of the texture stage for the limb. The safe blend arguments are defined within the DirectX documentation and have a prefix of D3DTA. Constants for allowable blend arguments: #constant D3DTA_DIFFUSE = 0 #constant D3DTA_CURRENT = 1 #constant D3DTA_TEXTURE = 2 #constant D3DTA_TFACTOR = 3 #constant D3DTA_SPECULAR = 4 #constant D3DTA_TEMP = 5 #constant D3DTA_CONSTANT = 6 #constant D3DTA_COMPLEMENT = 16 #constant D3DTA_ALPHAREPLICATE = 32

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Copyright © Ian Mold - Matrix1 Software 2006 - 2011