SET MATRIX PRIORITY This command will change the priority at which the matrix is rendered to the screen.
Syntax
    SET MATRIX PRIORITY Matrix Number, Priority Flag
Parameters
    Matrix Number
Integer The matrix number
    Priority Flag
Integer By default the matrix priority is zero and the matrix is rendered before objects, particles and other 3D elements. Changing the priority to one will cause the matrix to be drawn after all 3D elements instead
Returns
This command does not return a value.
Description
By default the matrix priority is zero and the matrix is rendered before objects, particles and other 3D elements. Changing the priority to one will cause the matrix to be drawn after all 3D elements instead, allowing the ability to render a ghosted matrix over an object that may be submerged partly within the matrix.
Example Code
    ink rgb(0,255,0),0

     box 1,1,101,101

     get image 1,0,0,101,101

     make matrix 1,1000,1000,25,25

     prepare matrix texture 1,1,1,1

     position matrix 1,0,0,0

     set matrix priority 1,0

    update matrix 1

    do

    loop

    if matrix exist(1)=1 then delete matrix 1

    end
See also
MATRIX Commands Menu Index