LIGHT DIRECTION Z This command will return the Z value of the light direction.
Syntax
    Return Float=LIGHT DIRECTION Z(Light Number)
Parameters
    Light Number
Integer The light number
Returns
This command will return the Z value of the light direction
Example Code
    sync on

    autocam off

    color backdrop rgb(0,0,0)

    load image "ground.jpg",1

    make matrix 1,1000,1000,100,100

    prepare matrix texture 1,1,1,1

    position matrix 1,-500,0,-500

    position camera 0,100,0

    make object sphere 1,20

    position object 1,0,0,500

    set ambient light 20

    color ambient light rgb(64,64,128)

    set normalization off

    set point light 0,0,0,500

    position light 0,0,100,0

    color light 0,512,512,255

    set light range 0,1000

    make light 1

    set spot light 1,45,90

    color light 1,512,100,100

    position light 1,0,50,400

    set light range 1,500

    while inkey$()<>"x"

    set cursor 0,0

    print "LIGHT COMMANDS (X to Exit)"

    print "direction x:";light direction x(1)

    print "direction y:";light direction y(1)

    print "direction z:";light direction z(1)

    a#=a#+1

    if a#>359 then a#=a#-360

    rotate light 1,0,a#,0

    sync

    endwhile

    delete light 1

    delete object 1

    set normalization on

    end
See also
LIGHT Commands Menu Index