PHY GET RAY CAST TV Find out the texture coordinates of the polygon that the ray cast hit.
Syntax
    Return Float=PHY GET RAY CAST TV()
Returns
returns the TV value of the polygon
Description
Whenever a ray cast is performed data about it can be extracted by using commands such as this. In the case of this command a value indicating the TV component of the triangle it hit is returned. This is particularly useful for situations when you may want to perform a ray cast and place for example, a quad at the location of the ray cast for a scorch mark.
Example Code

    No example code is provided for this command