TEXTURE TERRAIN This command will texture the specified terrain object using a preloaded image.
Syntax
    TEXTURE TERRAIN Terrain Number, Image Number
Parameters
    Terrain Number
Integer The terrain number
    Image Number
Integer This will texture the specified terrain object using a preloaded image number
Returns
This command does not return a value.
Description
The image is used to texture the terrain, and is tiled repeatedly over the terrain to create a seamless layer of detail to the terrain floor.
Example Code
    make terrain 1,"land.bmp"

    position terrain 1, 0, 0, 1025

    load image "grass.bmp",1

    texture terrain 1,1

    set cursor 0,0

    print "TERRAIN DATA"

    print " exist:";terrain exist(TerrainNumber)

    if terrain exist(1)=1

    print " x:";terrain position x(1)

    print " y:";terrain position y(1)

    print " z:";terrain position z(1)

    print " height:";get terrain height(1, 1.0,1.0)

    print " totalheight:";get total terrain height(1)

    endif

    do

    loop

    delete terrain 1
See also
WORLD Commands Menu Index