PHY GET RAY CAST HIT Determine if a ray cast hit an object in the scene.
Syntax
    Return Integer=PHY GET RAY CAST HIT()
Returns
returns a value of 1 if the ray cast hit an object and 0 if not
Description
This command will return a value of 1 if a ray cast that has been performed using the command phy ray cast all shapes has hit something. If it has not then it will return a value of 0.
Example Code

    No example code is provided for this command