POSITION LIGHT This command will position an existing light within the scene.
Syntax
    POSITION LIGHT Light Number, X, Y, Z
    POSITION LIGHT Light Number, Vector
Parameters
    Light Number
Integer The light number
    X
Float The x position of the light
    Y
Float The y position of the light
    Z
Float The z position of the light
Returns
This command does not return a value.
Description
Only spot lights and point lights can make use of this command. The light number must be specified using an integer value. The coordinates must be specified using real values.
Example Code
    sync on

    autocam off

    color backdrop rgb(0,0,0)

    load image "ground.jpg",1

    make matrix 1,1000,1000,100,100

    prepare matrix texture 1,1,1,1

    position matrix 1,-500,0,-500

    position camera 0,100,0

    make object sphere 1,20

    position object 1,0,0,500

    set ambient light 20

    color ambient light rgb(64,64,128)

    fog on

    fog distance 1000

    fog color rgb(255,128,64)

    set point light 0,0,0,500

    position light 0,0,100,0

    color light 0,512,512,255

    set light range 0,1000

    while inkey$()<>"x"

    set cursor 0,0

    print "LIGHT COMMANDS (X to Exit)"

    sync

    endwhile

    delete object 1

    fog off

    end

    delete light 1

    delete object 1

    set normalization on

    fog off

    end
See also
LIGHT Commands Menu Index