camera

This command set allows the control of the primary default 3D camera, and additionally the creation of additional cameras for multi-camera effects including the rendering of a camera to a 3D object texture.
    MAKE CAMERA : MAKE CAMERA Camera Number
    DELETE CAMERA : DELETE CAMERA Camera Number
    MOVE CAMERA : MOVE CAMERA Distance Value
    POSITION CAMERA : POSITION CAMERA X, Y, Z
    POINT CAMERA : POINT CAMERA X, Y, Z
    ROTATE CAMERA : ROTATE CAMERA XAngle, YAngle, ZAngle
    XROTATE CAMERA : XROTATE CAMERA XAngle
    YROTATE CAMERA : YROTATE CAMERA YAngle
    ZROTATE CAMERA : ZROTATE CAMERA ZAngle
    TURN CAMERA LEFT : TURN CAMERA LEFT Angle Value
    TURN CAMERA RIGHT : TURN CAMERA RIGHT Angle Value
    PITCH CAMERA UP : PITCH CAMERA UP Angle Value
    PITCH CAMERA DOWN : PITCH CAMERA DOWN Angle Value
    ROLL CAMERA LEFT : ROLL CAMERA LEFT Angle Value
    ROLL CAMERA RIGHT : ROLL CAMERA RIGHT Angle Value
    SET CURRENT CAMERA : SET CURRENT CAMERA Camera Number
    CLEAR CAMERA VIEW : CLEAR CAMERA VIEW Color Value

    SET CAMERA FOV : SET CAMERA FOV Field-Of-View Angle
    SET CAMERA RANGE : SET CAMERA RANGE Near Value, Far Value
    SET CAMERA VIEW : SET CAMERA VIEW Left, Top, Right, Bottom
    SET CAMERA ASPECT : SET CAMERA ASPECT  Aspect Ratio
    SET CAMERA ROTATION XYZ : SET CAMERA ROTATION XYZ
    SET CAMERA ROTATION ZYX : SET CAMERA ROTATION ZYX
    SET CAMERA TO FOLLOW : SET CAMERA TO FOLLOW X, Y, Z, Angle, Distance, Height, Smooth, Collision
    SET CAMERA TO IMAGE : SET CAMERA TO IMAGE Camera Number, Image Number, Width, Height
    SET CAMERA TO OBJECT ORIENTATION : SET CAMERA TO OBJECT ORIENTATION Object Number
    SET VECTOR3 TO CAMERA POSITION : SET VECTOR3 TO CAMERA POSITION Vector, Camera Number
    SET VECTOR3 TO CAMERA ROTATION : SET VECTOR3 TO CAMERA ROTATION Vector, Camera Number
    CONTROL CAMERA USING ARROWKEYS : CONTROL CAMERA USING ARROWKEYS Camera Number, MoveSpeed, TurnSpeed
    SET CAMERA CLIP : SET CAMERA CLIP Camera Number, ClipOnOff, X, Y, Z, NX, NY, NZ
    SET CAMERAS TO STEREOSCOPIC : SET CAMERAS TO STEREOSCOPIC Stereoscopic Mode, Camera Left, Camera Right, Image Back, Image Front

    AUTOCAM ON : AUTOCAM ON
    AUTOCAM OFF : AUTOCAM OFF
    BACKDROP ON : BACKDROP ON
    BACKDROP OFF : BACKDROP OFF
    COLOR BACKDROP : COLOR BACKDROP Color Value
    SCROLL BACKDROP : SCROLL BACKDROP U, V

    CAMERA EXIST : Return Integer=CAMERA EXIST(Camera Number)
    CAMERA POSITION X : Return Float=CAMERA POSITION X()
    CAMERA POSITION Y : Return Float=CAMERA POSITION Y()
    CAMERA POSITION Z : Return Float=CAMERA POSITION Z()
    CAMERA ANGLE X : Return Float=CAMERA ANGLE X()
    CAMERA ANGLE Y : Return Float=CAMERA ANGLE Y()
    CAMERA ANGLE Z : Return Float=CAMERA ANGLE Z()