SEND NET MESSAGE IMAGE This command will send a message containing an image to the specified player.
Syntax
    SEND NET MESSAGE IMAGE Player Number, Image Number, Guarentee Packet
Parameters
    Player Number
Integer The Player Number must be an integer value and an existing player in the net game. A Player Number of zero will send the message to all players except you
    Image Number
Integer The number of the image to send
    Guarentee Packet
Integer The Guarantee Packet Flag, if set to one, will ensure the message is received and will not be dropped due to slow system performance
Returns
This command does not return a value.
Description
The Player Number must be an integer value and an existing player in the net game. A Player Number of zero will send the message to all players except you. The Guarantee Packet Flag, if set to one, will ensure the message is received and will not be dropped due to slow system performance.
Example Code
    rem Network game can communicate sounds, images and 3D data

    while inkey$()<>"z"

    cls

    rem Send Part

    print "SENDING..."

    GuarenteePacket=1

    get image 1, 0, 0, 64, 64

    send net message image 0, 1, GuarenteePacket

    delete image 1

    rem Receive Part (from all other players)

    get net message

    if net message exists()=1 then print "RECEIVING..."

    while net message exists()=1

    if net message type()=5

    net message image 1

    endif

    get net message

    endwhile

    endwhile
See also
MULTIPLAYER Commands Menu Index