ROTATE CAMERA This command will rotate the camera around its X, Y and Z axis.
Syntax
    ROTATE CAMERA XAngle, YAngle, ZAngle
    ROTATE CAMERA Camera Number, XAngle, YAngle, ZAngle
    ROTATE CAMERA Camera Number, Vector
Parameters
    Camera Number
Integer The camera number
    XAngle
Float The camera X axis
    YAngle
Float The camera Y axis
    ZAngle
Float The camera Z axis
Returns
This command does not return a value.
Description
The angle values should be real numbers.
Example Code
    autocam on:backdrop off

    make matrix 1,4000,4000,100,100

    set matrix height 1,50,50,500

    update matrix 1

    point camera 0,0,0,0

    while mouseclick()<>1

    set cursor 0,0

    x#=x#+mousemovey() : y#=y#+mousemovex() : z#=z#+mousemovez()

    rotate camera 0,x#,y#,z#

    endwhile

    while mouseclick()=1 : endwhile

    color backdrop rgb(128,0,0):backdrop on:delete matrix 1:autocam off

    end
See also
CAMERA Commands Menu Index