SET OBJECT FRAME This command will set the animation frame of the specified 3D object.
Syntax
    SET OBJECT FRAME Object Number, Frame
    SET OBJECT FRAME Object Number, Frame, Recalculate Bounds
Parameters
    Object Number
Integer The object number
    Frame
Float The frame number
    Recalculate Bounds
Integer A Recalculate Bounds value; 1-recalc only current frame, 2-recalc all frames, 3-recalc all frames and no frame zero shift
Returns
This command does not return a value.
Description
The object number should be specified using an integer value. The frame number should be specified using a real number. A Recalculate Bounds Flag value of one will regenerate the bounds of the current frame, a value of two will regenerate the bounds of all the animation frames. A value of three will generate all the animation frame bounds, but will not shift the object bound based on the frame zero offset which is the default behaviour.
Example Code
    load object "animating.x",1

    show object bounds 1

    set object frame 1,0,3

    wait key
See also
BASIC3D Commands Menu Index