PHY GET CLOTH COLLISION GROUP Determine the collision group a cloth is in.
Syntax
    Return Integer=PHY GET CLOTH COLLISION GROUP(ID)
Parameters
    ID
Integer identification number of the cloth object
Returns
collision group the cloth is attached to
Description
Collision groups are useful for controlling how collision is handled between objects. For example, it may be that you do not require your cloth object to collide with certain other objects and so you can place it into a certain group. This command returns the group to which the cloth is connected to. The command phy set cloth collision group can be used to control the group the cloth is in.
Example Code

    No example code is provided for this command