PHY ATTACH CLOTH VERTEX TO SHAPE Attaches a specific cloth vertex to the specified shape ( rigid body ).
Syntax
    PHY ATTACH CLOTH VERTEX TO SHAPE ID, vertex, object, x#, y#, z#, mode
Parameters
    ID
Integer identification number of the cloth
    vertex
Integer selected vertex to attach object
    object
Integer identification number of the rigid body object that the vertex is to be attached to
    x#
Float local position on X axis
    y#
Float local position on Y axis
    z#
Float local position on Z axis
    mode
Integer a value indicating the attachment mode with 0 indicating object to cloth interaction and 1 setting object to cloth and cloth to object interaction
Returns
Description
Attaching a specific vertex point on a cloth object can be useful when more precision is required over the alternative approach to phy attach cloth to all shapes.
Example Code

    No example code is provided for this command