# Set3DPhysicsHingeJointMotorVelocity

## Description

Set the target velocity for a hinge joint. Must be called in the loop. Enable joint first with Set3DPhysicsHingeJointMotorIsEnabled()

## Definition

Set3DPhysicsHingeJointMotorVelocity( jointID, targetVelocity )

void agk::Set3DPhysicsHingeJointMotorVelocity( UINT jointID, float targetVelocity )

## Parameters

- jointID - Id of joint
- targetVelocity - The target velocity to be used.