# AddTweenChainCamera

## Description

Applies the given tween ID to a given camera ID with an optional delay and adds it to the end of the chain. A tween can be added to multiple cameras at the same time, simply call this command again with a different camera ID. The camera will not be modified until all preceding tweens in this chain have finished and the delay time has passed, at which point the tween will start at the begin values and move towards the end values over the tween duration. If a tween end value is modified whilst the tween is playing on a camera the camera will adjust its interpolation accordingly. Modifying the duration whilst playing is undefined and not compatible with chains.

## Definition

AddTweenChainCamera( chainID, tweenID, cameraID, delay )

void agk::AddTweenChainCamera( UINT chainID, UINT tweenID, UINT cameraID, float delay )

## Parameters

- chainID - ID of the chain to add to
- tweenID - ID of the tween to add
- cameraID - ID of the camera to modify
- delay - Number of seconds to wait before playing this tween when it is triggered