# ARDrawBackground

## Description

You must call this command if you want the AR camera feed to be drawn to the screen. If you do not then the camera will still track as if it were moving around the real world but the camera feed will not be seen inside the app. This may be useful if you want to render a purely virtual reality but still use the AR camera tracking functionality. The best time to call this command is just before calling Render or Sync.

## Definition

ARDrawBackground()

void agk::ARDrawBackground()