# GetScreenBoundsLeft

## Description

Returns the left edge of the visible screen. This includes any black border area so if there are black borders on the left and right of the display then this value will be negative. This represents the fact that 0 is the end of the visible area and the start of the black border, and the left bound is the end of the black border and the edge of the screen. If there is no black border to the left then the left bound will always be 0.

## Definition

float GetScreenBoundsLeft()

float agk::GetScreenBoundsLeft()