# GetCharBuffer

## Description

Returns a string of all the characters pressed since the last time this command was called, after this command is called the buffer is cleared. This only works on devices with a physical keyboard. The buffer is limited to 1024 characters, after which additional characters will be ignored. In Tier 2 the string is encoded in UTF-8, and must be deleted with agk::DeleteString when you are done with it.

## Definition

string GetCharBuffer()

char* agk::GetCharBuffer()