# GetTweenSpritePlaying

## Description

Returns 1 if the given tween ID is currently playing on the given sprite, otherwise 0. This will still return 1 if the tween is currently paused.

## Definition

integer GetTweenSpritePlaying( tweenID, spriteID )

int agk::GetTweenSpritePlaying( UINT tweenID, UINT spriteID )

## Parameters

- tweenID - ID of the tween to check
- spriteID - ID of the sprite to check