# SetParticlesSize

## Description

Sets the size of all particles in world coordinates. Setting a large number of particles to a large size will perform poorly on mobile devices that have a low fill rate (number of pixels it can draw per second).

## Definition

SetParticlesSize( ID, size )

void agk::SetParticlesSize( UINT ID, float size )

## Parameters

- ID - The ID of the emitter to modify.
- size - Size of the particles