# GetGameCenterLoggedIn

## Description

Will return 1 if the user is logged in to Game Center or Google Play Games, 0 if not. The login process is Asynchronous so after calling GameCenterLogin it may take a few seconds for this command to return 1. If the user fails to login or GameCenter is not available then this will return -1.

## Definition

integer GetGameCenterLoggedIn()

int agk::GetGameCenterLoggedIn()