# Create3DPhysicsStaticPlane

## Description

Creates a static plane. Returns a static Plane ID

## Definition

integer Create3DPhysicsStaticPlane( normalX, normalY, normalZ, offsetPosition )

int agk::Create3DPhysicsStaticPlane( float normalX, float normalY, float normalZ, float offsetPosition )

## Parameters

- normalX - x value of the normal vector.
- normalY - y value of the normal vector.
- normalZ - z value of the normal vector.
- offsetPosition - How much the plane will be offset from its world position.