# GetTweenObjectPlaying

## Description

Returns 1 if the given tween ID is currently playing on the given object, otherwise 0. This will still return 1 if the tween is currently paused.

## Definition

integer GetTweenObjectPlaying( tweenID, objectID )

int agk::GetTweenObjectPlaying( UINT tweenID, UINT objectID )

## Parameters

- tweenID - ID of the tween to check
- objectID - ID of the object to check