# SetTweenSpriteSizeY

## Description

Sets the SizeY parameter of the given tween ID. A Tween can modify several parameters of a sprite at the same time. Set the begin value and the end value and an interpolation method. A tween is just a template that can be applied to many sprites or chains at the same time with PlayTweenSprite or AddTweenChainSprite. Available interpolation methods are TweenLinear(), TweenSmooth1(), TweenSmooth2(), TweenEaseIn1(), TweenEaseIn2(), TweenEaseOut1(), TweenEaseOut2(), TweenBounce(), TweenOvershoot() Use an interpolation method of -1 to turn off interpolation on this value

## Definition

SetTweenSpriteSizeY( tweenID, beginSY, endSY, interpolation )

void agk::SetTweenSpriteSizeY( UINT tweenID, float beginSY, float endSY, int interpolation )

## Parameters

- tweenID - ID of the tween to modify
- beginSY - The starting SizeY value for the sprite, the sprite will be this size when playing starts
- endSY - The end SizeY value for the sprite, the sprite will be this size when playing ends
- interpolation - The interpolation method whilst the sprite is moving from beginSX to endSX