Section A
Story
The game takes place in the year 2189. Humans have established colonies on other planets in the solar system, and the moons of some planets that are uninhabitable. Since 2187, Earth and Mars have been engaged in a war over natural resources - Mars having a surplus in fuel and water, and Earth struggling to survive on dwindling resources.
Earth’s allies have been supplying the planet with supplies that they can no longer produce on their own. One of these allies is a moon of Saturn, Titan. A cargo ship was recently sent to Titan to pickup war materials and return them to Earth. The ship's usual crew of three was, just as it had been for the past two years, accompanied by three soldiers from Earth’s military, to protect the crew, ship, and cargo if they were attacked.
After arriving at a loading dock at Titan, one of the soldiers noticed two workers talking. One of them was pointing at the cargo ship, and there was a look of terror on the other. Other workers were loading crates onto the ship. The soldier saw four more workers emerge from a door labeled with a “Bio-hazard” sign, carrying a large, wooden box. The two workers the soldier had seen talking were following them, arguing.
The captain of the ship and another working at the loading dock were arguing, their voices indistinct to the soldier. The worker gestured back to the ship, and then at the air lock aggressively. The captain slumped a little bit and returned to the ship. A red warning light blinked, all of the ships doors locked, and everybody in the loading dock moved to their nearest exit. The air was removed from the loading dock and the air lock doors opened. The ship slowly flew upwards out of the loading dock, and began their return to Earth.
Just before the cargo ship returned to Earth, it had a small mechanical error, and jolted to a halt. The soldier glanced out of a nearby window, and looked in the direction of a nearby space station. His expression turned to terror, as he noticed the space stations weapons preparing to fire.
“Captain! The space station is about to fire on us!” he yelled.
The captain turned to look at the space station. He picked up the microphone, pressed a few buttons on a console, and began to speak. “Hold your fire! You are about to fire on an allied ship.”
Everyone on board the cargo ship watched, silently.
The captain raised the microphone back to his face. “You are about to fire on an allied ship. Hold your fire!”
Just then, the cargo ship jolted back to life, and moved out of the way just as the space station fired a bolt of plasma straight towards it. The captain tried to get the ship away from the station as fast as possible. The space station shot again. This time, a bolt of plasma cut through the ship, and burnt off half of it. Two people were in the part of the ship that was destroyed. Every one else held on as the air was sucked out into the vaccumm of space. The captain saw an open launch bay door on the space station, and knew it was their only chance. He steered the ship towards it. The ship jolted to the right, and crashed into the space station. The right side of the ship was destroyed. The captain, navigator and soldier held on to what little of the ship remained.
Out of the corner of his eye the soldier saw the box that had emerged from the door marked “Bio-hazard” emitting a bright, green glow.
Just then, the ship slammed into the floor of the space stations launch bay. Everyone left on board the ship except the solder were killed on impact. The soldier was soon unconscious.
Later, the soldier regained consciousness, and heard the sound of the radio. He stumbled to the cockpit and talked into the radio. He noticed that the radio was damaged, and could no longer transmit. He listened for the sound again. It was a voice, one that he recognized. “We have received a report on Space Station 471A firing on your ship. If any crew members are alive, send a transmission as soon as possible. If any military personnel are alive, look for signs of enemies or traitors, and take proper action.”
The soldier took the nearest weapon he could find, and stepped out of the ship. Luckily, the launch bay doors had closed earlier. He saw the wooden box, still intact, on the floor. He began to walk over to it, when the lights suddenly went out. He reached for his flashlight, but the lights turned back on before he could get to it. The wooden box was gone.
The soldier knew that something had gone wrong on the space station, and that the glowing, wooden box had something to do with it. With the ship destroyed and the rest of the crew dead, it was up to him to find out what was going on.
A bit about the game
This is a horror first person shooter. The enemies will be along the lines of monsters and zombies. The game is entirely lit by pixel shaders, which will make it easy to make flickering lights, blackouts and bright flashes to add to the horror aspect. I’m also using Newton for physics.
Screen shots
I don’t have much to show yet, but here is the launch bay (although empty in these screen shots). I’ll be adding a lot of equipment, such as consoles, later.