Here is what I did to convert my .obj model into a .tet one. As the lastest verions of PhysXViewer didn't worked, I download some older version, and found one that worked. The version 2.7.3 of the SDK is working for me. Download it, go try the PhysXViewer and load your .obj model. Generate your model, and when the time comes to export it as a .tet, God willing, it will work! ^^
I wish you luck for your soft body entry, as I had myself a good laugh when I first saw it in action.
Now for a little update. The model is no more messed up when a collision occurs. Also, I have decided of my way for the user to interact through the tests: he will be able to drag the model around the scene with his mouse, while the tests are happening.
EDIT: By the way, Lee, is that ok if my model come from turbosquid? Or do I need a written permission from the author? I ask that, because I remember that some models on that web site were free to use in non-comercial applications whitout a problem, but I ask myself if that has changed by the past years.
Windows Vista, Q6600 @ 3.2ghz, 2gb Ram 800mhz - low latency, 8800 GTS 512 mb