Here's the 2nd Multiplayer map I've ever created. It's called Crematorium, and is a small 3 vs 3 map set in a waste incineration facility, (which is part of the single player game I'm working on, called
Izolis...
I've added a few little additions to make gameplay more dynamic than standard FPSC multiplayer. These include:
*Energy shielding, which provides additional, non-regenerating HP,
*Portable medkits, pick them up, then press "H" to use them when you need them,
*Compound zoom, press "Z" to get a 2X zoom, good for checking out other players' positions,
In addition to this, all weapons are fully tweaked with Airmod recoil and such. Also, every 60 seconds, the incinerator blast doors will open in the centre of the field, and close after 60 seconds. Anyone who falls in will obviously die. I got the idea for this from how Gears of War 2 multiplayer has environmental hazards to prevent camping and make gameplay more dynamic. (It also makes the LMG spawn a little more adventurous a prize)...
Here it is, enjoy, and give me your opinions and any bugs you can see:
http://files.filefront.com/Crematoriumrar/;13542404;/fileinfo.html
...and the necessary screenshots, the Incinerator:
"Give a man a fish, and he'll eat for a day. Give a man a fishing rod, and he'll break it up into firewood...or swap it for a fish."
-Frankie Boyle, on Mock the Week