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FPSC Classic Models and Media / Industrial Buildings - Segment Pack

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Doomster
16
Years of Service
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Joined: 8th Nov 2007
Location: Germany
Posted: 7th Sep 2009 04:23 Edited at: 1st Feb 2010 15:27


Industrial Buildings is my new segment pack which contains several walls and floors whereas each texture has many segments and entitys that got them applied.

Some of the textures have some variations and each wall-texture also has 2 mossy variants!

//Pack Contents

This pack features a wide amount of:

- 329 Segments
- 301 Entitys
- 80 Textures

//Screenshots




//Download



Want to use this pack commercially? Contact me!

-Doomster

Robert F
User Banned
Posted: 7th Sep 2009 04:34
Wow looks awesome!!!

Thanks Very Much!

Hi, it’s Robert with Stealthmod! You’ll be saying Stealth every time you use this mod! It’s like CoD! It’s like L4D! It’s like BioShock. A regular mod doesn’t work good – this works good and great.
Asteric
16
Years of Service
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 7th Sep 2009 04:43
Hold on...

- 329 Segments
- 301 Entitys
- 80 Textures

are you serious? awesome work man! Getting it now.

DarkFrost
14
Years of Service
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Joined: 3rd May 2009
Location: ON, Canada
Posted: 7th Sep 2009 04:51
My god SO MUCH yet no replies. Hell when i get to my main comp this is getting its rear end on it asap!


Fuzz
17
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Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 7th Sep 2009 04:55
Sweet

teamhalo
18
Years of Service
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Joined: 6th Nov 2005
Location: florida
Posted: 7th Sep 2009 05:34
Whoa! looks great! What are the texture map sizes?

Gunn3r
17
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 7th Sep 2009 05:45
That's incredibly generous, Doomster! Thanks, man!

fallen one
17
Years of Service
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 7th Sep 2009 05:50
This looks interesting, Ill download this and take a look.

Vent
FPSC Master
15
Years of Service
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Joined: 3rd Apr 2009
Location: BC
Posted: 7th Sep 2009 07:02
This looks really good!

A+

Quote: "My god SO MUCH yet no replies. "

Agreed

-JS

Ekipshi
14
Years of Service
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Joined: 20th May 2009
Location:
Posted: 7th Sep 2009 07:11
Holy Crap! Doomster you rock!
These are great! Certainly are a lot of them too
Thanks for all the time you must have put into this

All the best to ya!

xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 7th Sep 2009 07:13
More great content. Love the Abandoned Building pack and this one is also very much appreciated.

Brian.

Leaning Objects To The Side
17
Years of Service
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Joined: 3rd Jan 2007
Location:
Posted: 7th Sep 2009 07:24 Edited at: 7th Sep 2009 15:57
OMG.. somebody's been working over time! Doomster, your pack is freaking Awesome! Thanks for the download..Keep up the Good work. I hope you and everybody on the forum have a great day.

Cheers,
Tanya.
michael x
15
Years of Service
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 7th Sep 2009 07:57
thank you so much Doomster you are good at what you do.

more than what meets the eye
djmaster
User Banned
Posted: 7th Sep 2009 14:37
OMFG after seeing those numbers im like in segment heaven.

[href]http://sites.google.com/site/chargedstudios/home[href]
"Im British you muppet!"-Psycho
Doomster
16
Years of Service
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Joined: 8th Nov 2007
Location: Germany
Posted: 7th Sep 2009 14:39 Edited at: 7th Sep 2009 14:40
Thank you all very much for these nice comments, haven't thought to get that much in this short amount of time!

Quote: "What are the texture map sizes?"

Their size is 512x512.

-Doomster

djmaster
User Banned
Posted: 7th Sep 2009 14:44
Doesnt work! Texture and mesh paths are wrong!

[href]http://sites.google.com/site/chargedstudios/home[href]
"Im British you muppet!"-Psycho
Robert F
User Banned
Posted: 7th Sep 2009 15:06
Quote: " Doomster i want to hang out with you"




Quote: "Doesnt work! Texture and mesh paths are wrong!"


Yeah but they are easy to fix.

Hi, it’s Robert with Stealthmod! You’ll be saying Stealth every time you use this mod! It’s like CoD! It’s like L4D! It’s like BioShock. A regular mod doesn’t work good – this works good and great.
Doomster
16
Years of Service
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Joined: 8th Nov 2007
Location: Germany
Posted: 7th Sep 2009 15:12
Quote: "Doesnt work! Texture and mesh paths are wrong!"

Ah, yes, you're correct, I've just finished uploading the pack with the correct folder-structure, thanks for pointing me out!

-Doomster

dark peanut
15
Years of Service
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Joined: 31st Dec 2008
Location: USA
Posted: 7th Sep 2009 16:22
Wow...just..wow..
I bet you could make awesome segments in your sleep man!!
Thanks alot for yet another amazing segment pack!

dark peanut

Check out my Ultimate Competition Entry here: http://forum.thegamecreators.com/?m=forum_view&t=153854&b=25 Ultimatum: The Final Deadline

Defy
FPSC BOTB Developer
VBOTB Developer '09
16
Years of Service
User Offline
Joined: 20th Aug 2007
Location:
Posted: 7th Sep 2009 16:40
Well done, nice release. I like your site also, looking forward to the english version planned.

"in videogames you try to get the best graphics with the least amount of processing." -Ingolme
"The more skill you acquire, the less you have to use it." SS
AdrianoJones Wannabe
14
Years of Service
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Joined: 2nd Jul 2009
Location: Ontario, Canada
Posted: 7th Sep 2009 18:34
Wow.... just amazing work. I can't find the words to say. Fantastic.
-Adrian

I love Taylor Swift. She's awesome.
Hey guys! Help me! Join the creative design forums! http://creativedesign.candorweb.com/index.php
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 7th Sep 2009 20:42
Thank you! They look really awesome in FPSCX10



(The sofa is mine )

Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 7th Sep 2009 22:38
Ace dude! I`ll definately use some in MIA.

-Wolf

an of course: the mug:



God Helps the Beast in Me!
General Jackson
User Banned
Posted: 8th Sep 2009 02:20 Edited at: 8th Sep 2009 02:27
My head fell off when i saw how much was in this pack.
I quickly glued it back on with hot glue-gun so i could DL it.


Seriously, though, THIS IS AWESOME!!

Thanks!!!
{edit} I probably wont be using this, as its only for non commercial and I'm working on a game that i plan to sell

(\__/)
(O.o )
(> < ) Bunny is now in my sig. Why? because bunnys da best and ya cant argue with that!
Doomster
16
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Germany
Posted: 8th Sep 2009 16:14 Edited at: 8th Sep 2009 16:15
Quote: "Thank you! They look really awesome in FPSCX10"

They're working in FPSC X10? Cool, didn't knew that.

Quote: "I like your site also"

Thanks! Have been tweaking it quite a time till I've liked the design myself.

Quote: "Ace dude! I`ll definately use some in MIA."

Wow, I feel honoured... thanks mate!

Quote: "as its only for non commercial and I'm working on a game that i plan to sell"

Whoops, I've got a 'lil sentence in my read me normally that states people should mail me if they want to use my media commercial-wise, forget it this time as I've used the "Pack Maker" from "Model Maker", and the Read Me was auto generated...however, you are able to use it in a commercial game!

-Doomster

Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 8th Sep 2009 17:28
Quote: "Quote: "Thank you! They look really awesome in FPSCX10"
They're working in FPSC X10? Cool, didn't knew that.
"


Not really, I just like to test my stuff in it. They look so much better that way (*joke*)

General Jackson
User Banned
Posted: 9th Sep 2009 02:13
ok, great! I'll use them then!

(\__/)
(O.o )
(> < ) Bunny is now in my sig. Why? because bunnys da best and ya cant argue with that!
CoffeeGrunt
16
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 19th Sep 2009 13:39
Sorry to bump this, but the walls in this pack are invisible when I test them in game. It's a shame, they appear in the editor quite nicely...

If I was ever given the opportunity to remove all the bad from the world, I wouldn't, because for there to be heroism, compassion and all that is good, there must also be all that is bad.

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Black Profductions
15
Years of Service
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Joined: 15th Sep 2008
Location: Argentina
Posted: 19th Sep 2009 14:34 Edited at: 19th Sep 2009 14:50
Holy S&/$"·! Thanks a lot man! i will use them in .Calibre for sure

CoffeeGrunt
16
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 19th Sep 2009 14:44
Wait, it's because the textures are in JPG format, rather than png, DDS or TGA...

Shame, I'll have to redo the segments to get them to work...

If I was ever given the opportunity to remove all the bad from the world, I wouldn't, because for there to be heroism, compassion and all that is good, there must also be all that is bad.
Khappa
14
Years of Service
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Joined: 18th Aug 2009
Location:
Posted: 21st Sep 2009 16:47
Thank Man... AMAZING work!!!!

www.myspace.com/spacekhappa
www.khappa.com
arearspasmodic
14
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Joined: 19th Nov 2009
Location:
Posted: 22nd Nov 2009 19:12
dude!
awesome!
thnx a lot!
Vent
FPSC Master
15
Years of Service
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Joined: 3rd Apr 2009
Location: BC
Posted: 22nd Nov 2009 23:51
Quote: "Posted: 20th Sep 2009"


Quote: "Posted: 21st Nov 2009"


Oh well at least anyone who missed it gets it, its a nice pack

The Storyteller 01
14
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Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 23rd Nov 2009 00:36
Thanks for sharing this @Doomster!

Usually I give some feedback fast but it will take a while to check out ALL the stuff

In case you find my grammar and spelling weird ---> native German speaker ^^
MK83
FPSC Reloaded TGC Backer
17
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Joined: 10th Jun 2006
Location: Greeneville, TN
Posted: 23rd Nov 2009 00:44
Thanks.

mk83 Productions
Cosmic Prophet
16
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 23rd Nov 2009 06:08 Edited at: 23rd Nov 2009 06:11
Just got finnished checking your pack out, and It's top shelf bro! Nice work, and a very kind contibution to the community. I dont often use but a few others media ( as I ussually make my own as I need to) But I think I'll keep these for sure.

Again, nice job!

In the Universe, nothing ever stays the same.
Rebellion
16
Years of Service
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Joined: 8th Feb 2008
Location: Your closet
Posted: 24th Nov 2009 01:02
WOW This is a VERY NICE contribution. Awesome job and thank you!

I think i've got an idea, and it's so smart that my head would explode if I ever began to know what I was talking about.
Tectonic
17
Years of Service
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Joined: 5th Jun 2006
Location: Trinidad
Posted: 26th Nov 2009 04:00
WOW! A mind blowing pack for free! Thanks a Million
CoffeeGrunt
16
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 28th Nov 2009 12:35
Doomster, I was wondering if I could use your textures in the Unreal Engine, I've been testing how your textures look in it, and I have to say, they look pretty awesome.

Here's a screen:

Violence isn't the answer, it's the question...

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Aaagreen
16
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 28th Nov 2009 12:44
If this pack fits in with your agreement to let me use your textures in the Source engine, I'm in for a fun time!

Jeku always gets drunk and tries to Moderate the ocean. Tirelessly slapping the waves as they roll in.
Doomster
16
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Joined: 8th Nov 2007
Location: Germany
Posted: 28th Nov 2009 19:53
Thanks for the comments, folks.

Quote: "Doomster, I was wondering if I could use your textures in the Unreal Engine"

Sure, go for it!

Quote: "If this pack fits in with your agreement to let me use your textures in the Source engine, I'm in for a fun time"

Of course.

-Doomster

dxdragon86
15
Years of Service
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Joined: 15th Mar 2009
Location: Germany
Posted: 28th Nov 2009 20:02 Edited at: 28th Nov 2009 20:04
looks very good, keep it up! I want more,more,more


Crazy Cam10
16
Years of Service
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Joined: 18th Jul 2007
Location: Why The Hell Does You Want To Know
Posted: 28th Nov 2009 20:25
Holy pants good sir
You deserve a beer!

Just, praying these work on X10 D:

Cam Ownz You!!

www.gamingstuff.co.nr
CoffeeGrunt
16
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 29th Nov 2009 14:50
Thanks Doomster, it helps to be able to reuse the great stuff I got for FPSC...

@Crazy Cam 10

I'm pretty sure you could get them working in X10, I believe there's a tutorial somewhere on the Community Forum...

Violence isn't the answer, it's the question...
Cyberdude
17
Years of Service
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Joined: 16th Feb 2007
Location: Tijuana, Mexico
Posted: 3rd Dec 2009 01:53
Need an original industrial soundtrack to accompany your Doomster segments in your next epic videogame? Contact me.
paul_courville@netzero.com

Kalex91
14
Years of Service
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Joined: 1st Jul 2009
Location: Isle of Wight / UK
Posted: 30th Jan 2010 00:03
Thanks this is exactly what i was looking for
can we use it in commercial games if we need to?
zeza
15
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Joined: 27th Jun 2008
Location:
Posted: 30th Jan 2010 01:14
Bump, and on the first page he said
Quote: "however, you are able to use it in a commercial game!"


Hope This Helps
JohannesM
18
Years of Service
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Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 30th Jan 2010 09:08
Thanks, Doomster! These seem to work fine in X10 as well!
Kalex91
14
Years of Service
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Joined: 1st Jul 2009
Location: Isle of Wight / UK
Posted: 30th Jan 2010 10:08
[quote]Bump, and on the first page he said

Ok thanks
Kumi
14
Years of Service
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Joined: 12th Jul 2009
Location: Behind You
Posted: 30th Jan 2010 10:08
Wow Dude, Nice Job I Like it! Freaking Awsome.
Thanks For the Free Download.

-Kumi


You can Now Download The Demo at www.DeadEndGame.tk

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