Quote: "I'm not sure it's worth bothering protecting media aside from security through obscurity
If you're worried about others making a profit from your assets without your permission why not consider copyrighting your works?"
Maybe if you were bond1 you might have a different point of view.
Were talking about game assets here, not games themselves. The media used in FPSC games is already copyrighted, so no need to do it again is there?
Maybe your just referring to the little guy's around here who yes may be protected by obscurity, but even they dont need to prove intellectual property rights when someone steals their work, the other side of the coin is that even the little guy might have put a lot of work into what he creates and to me its even worse ripping off an Indie developer, we all got to eat.
Or maybe its only AAA games that have
real artists working on their media that deserve some kind of protection.
I myself purchased bond1's pack for the shader alone and dont need to see someone around here giving it out for free.
I know that no protection is 100% secure thats beside the point
The whole issue is FPSC license clearly states that you are responsible for protecting the media, so maybe licences dont count for anything around here.
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