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swissolo
14
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Joined: 9th Jan 2010
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Posted: 27th Oct 2012 19:16 Edited at: 27th Oct 2012 21:49
I had a little fun with this recently and figured the someone else would feel the same way.

Just a warning, the code is only mildly efficient. Feel free to take a shot at speeding it up!

When the fractal is done generating, click the screen to zoom in by the magnification# value. Just be sure your setup.agc file contains the same height and width as the code and have fun!

swis
Joined: Tue Dec 16th 2008
Interstellar
swissolo
14
Years of Service
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Joined: 9th Jan 2010
Location:
Posted: 27th Oct 2012 21:49
[image]

swis
Joined: Tue Dec 16th 2008
Interstellar

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The Zoq2
14
Years of Service
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Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 27th Oct 2012 22:21
Im getting an instant crash, the image looks beautifull though
swissolo
14
Years of Service
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Joined: 9th Jan 2010
Location:
Posted: 28th Oct 2012 00:02 Edited at: 28th Oct 2012 00:04
Quote: "Im getting an instant crash, the image looks beautifull though "

hmmm... What version of AppGameKit are you running? What OS? I've found it crashes instantly in 108 but functions fine in 107. Unfortunately, there was a bug in 107 that also resricts you to only running on Windows.

swis
Joined: Tue Dec 16th 2008
Interstellar
The Zoq2
14
Years of Service
User Offline
Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 28th Oct 2012 00:12
Then that's my problem, im running 108
swissolo
14
Years of Service
User Offline
Joined: 9th Jan 2010
Location:
Posted: 10th Nov 2012 17:48 Edited at: 10th Nov 2012 20:04
I've got good and bad news. The good news is that I've fixed the v108 problem. The bad news is the fix...

old code is commented

When I pass this variable using the first method into the mod() command it crashes. The following is the fix.

full


swis
Joined: Tue Dec 16th 2008
Interstellar

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