Hi all,
CorVus Mod Plus, as most of you know, was canceled. But now since EVOLVED has released a beta of his new Advanced Lighting renderer, it's back!
This is just a development thread, and probably won't end up to be the official thread.
Suggestions are welcome, provided that they are possible of course :p
The feature list of the original CorVus mod will most likely be implemented, but every feature will be optional, and I will attempt to get test game to work.
Credits go to EVOLVED of course, and Dark Goblin for developing the original CorVus mod, which this mod will be based upon.
Status:
X | Dynamic shadows
X | Light rays
X | ToD* System
X | High quality lightmapping
X | Depth-of-field
X | Motion blur
X | Anti-aliasing
X | Spot lights
X | Point lights
X | Directional lights
X | Eye-adaptive bloom
X | Community mod implementation**
You can view the sourceforge project page
here.
* Time of day
** Basically inherits the feature list of the community mod
-TZK