Entry thread;
http://forum.thegamecreators.com/?m=forum_view&t=83015&b=3
The winner of the last contest was BigAdd and he picked 'Game Character creation' as his topic, but the title is ambiguous, so here are the requirements;
Rules:
1. Post all references if there is 5 or below, if not pick the 5 most used referance images. 'This allows for people to just to understand the accuracy of the model'
2. Render in a game engine, or a model viewer that provides a viewing of the model rendered as it would be in a game (EG Deep Exploration) if you have none, download a demo of something, like Deep Exploration, or Torque or DBP or whatever.
'this is to test game use' This IS NOT A MANDITORY Requirement, it is completely optional
3. (I removed number 3, its basically number 2 in some ways)
4. No shaders are allowed. Just textures.
5. Poly count limit- 1500
The theme:
Quoted from BigAdd
Quote: "Ok the theme for the next Compo will be Favourite Game Character.
You can model anything from Lara croft to Master cheif. or you could bring any 2D Game hero into the 3D world.
"
And on that I propose my character, Pushover, who the hell is he? He is a little ant in an Amiga and DOS classic puzzle game known as Pushover, who's dog friend loosing his packets of Quavers down and ant hole and Pushover has to recover them follow levels of puzzles to solve to pass through the doors. Here is a reference picture.