Thanks, it has been uploaded to the store.
One thing you should notice if you take a look at the textures, is that I made the claw texture different hues in the diffuse and specular textures. This will vary the color sligthly depending on the light angle, and really makes it look like organic skin.
You can really notice this in the high definition video, watch the skin as I move around, I almost get this nice subsurface scattering effect. Sorry if it seems like I'm carrying on, I'm just in awe of what I can do with shader programming- it's liberating for an artist to have this much control over how your art looks!
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"bond1 - You see this name, you think dirty."