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AppGameKit Classic Chat / Persistent Data Saving On HTML5 Coming To AppGameKit Classic Soon!

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Message
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 4th Nov 2019 18:21
Hi,

I've successfully negotiated with AppGameKit development team
to add persistent data saving on HTML5 to AppGameKit Classic!

It was rather costly, but we desperately needed above feature.
Should be added to Classic in the next upcoming update.
Some time later HTML5 export with persistent data saving will be added to Studio.

Enjoy!

Jesse
JeZxLee
Fallen Angel Software
Video Game Design Studio
http://www.FallenAngelSoftware.com
smallg
Valued Member
18
Years of Service
User Offline
Joined: 8th Dec 2005
Location: steam
Posted: 4th Nov 2019 19:44 Edited at: 4th Nov 2019 19:45
that's actually pretty cool, nice one!
life's one big game
spec= i5 4ghz, 16gb ram, Nvidia 1070ti gpu
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 4th Nov 2019 20:39
Yes...
I had to sell a kidney, but it was worth it...
The dev's are working on above as we speak...

Jesse
JeZxLee
Fallen Angel Software
Video Game Design Studio
http://www.FallenAngelSoftware.com
george++
AGK Tool Maker
16
Years of Service
User Offline
Joined: 13th May 2007
Location: Thessaloniki, Hellas
Posted: 4th Nov 2019 22:24 Edited at: 4th Nov 2019 22:25
It sounds interesting. Could you please explain, where this feature will be usefull?
A pseudo-code example will help
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 4th Nov 2019 22:54 Edited at: 6th Nov 2019 23:27
It's persistent data saving for HTML5 builds.

Currently HTML5 builds lose saved data when the browser tab is closed or the browser itself is closed.

See below AppGameKit Classic game "Space Swap":
http://fallenangelsoftware.com/stuff/files/SpaceSwap/HTML5/index.html
(1) Open above game.
(2) Change some options in [Options] screen.
(3) Exit [Options] screen.
(4) Close game's browser tab.
(5) Open above game again.
- Changed game options are lost.

Using Internet Cookies the dev's will allow HTML5 builds to preserve saved data...
(would keep game's data saved until user clears the browser cache)

More soon!

Jesse
JeZxLee
Fallen Angel Software
Video Game Design Studio
http://www.FallenAngelSoftware.com
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 5th Nov 2019 14:44 Edited at: 7th Nov 2019 14:23
Hi,

We are testing the above feature now.
Below is the code implementation:

Jesse

JeZxLee
Fallen Angel Software
Video Game Design Studio
http://www.FallenAngelSoftware.com
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 6th Nov 2019 16:11
Hi,

Persistent data saving on HTML5 is fully operational.
AppGameKit dev's are testing it now.
They said it would be in the next AppGameKit Classic update by the end of November.

Jesse
JeZxLee
Fallen Angel Software
Video Game Design Studio
http://www.FallenAngelSoftware.com
AliceSim1
5
Years of Service
User Offline
Joined: 15th Oct 2018
Location: Barcelona
Posted: 6th Nov 2019 18:42
It is good news. And thanks for the example code, it's easy to understand.
although only numbers and text strings can be stored.
If you can store game options, scores, and saved (simple) games to continue later.
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 6th Nov 2019 23:22
Hi,

Here is the full project to "Pixel Artist 3 110%" on GitHub:
https://github.com/FallenAngelSoftware/AppGameKitClassic-PixelArtist3110Percent

Game is almost finished, just waiting on a graphic artist to finish the story...

Jesse
JeZxLee
Fallen Angel Software
Video Game Design Studio
http://www.FallenAngelSoftware.com
Rich Dersheimer
AGK Developer
14
Years of Service
User Offline
Joined: 1st Jul 2009
Location: Inside the box
Posted: 15th Nov 2019 22:34
This is great, thanks for all the hard work! I look forward to putting my apps "in the browser"

Rich
JeZxLee
7
Years of Service
User Offline
Joined: 15th Mar 2017
Location: Long Island, New York, United States, Earth
Posted: 20th Nov 2019 19:27
Hi,

Word from AppGameKit dev's is that HTML5 persistent data saving is coming to Classic by end of November.
Sometime later, HTML5 export with new persistent data saving will come to Studio.
Thanks!

Jesse
JeZxLee
Fallen Angel Software
Video Game Design Studio
http://www.FallenAngelSoftware.com
2D Analyst
AGK Developer
19
Years of Service
User Offline
Joined: 2nd May 2004
Location:
Posted: 23rd Nov 2019 05:21
This is great! I rented a server just to save online score for future games. Maybe I don’t need it after all if I could use persistent data.

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