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FPSC Classic Product Chat / Light Mapping Prob *sigh*

Author
Message
Mr Makealotofsmoke
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 15th Feb 2007 12:28
hi
this damn lightmapper is sorta crap in way...not that it doesnt look good..but when i try to build my arena game it builds fine...add 1 light in...boom Debug error when it gets to [375] <-- i think thats it
take the light out...works good

ive recently made a single player lvl and add lights in...works like a treat (looks good, thats a nice lightmapper there)

so can anyone recomend anything, or help me fix it

Thanks


Mods Its 500x100
Fiberfrag
17
Years of Service
User Offline
Joined: 15th Dec 2006
Location:
Posted: 15th Feb 2007 13:00
What are you computer specs???

How many entities do you have in your map. There should be no issue add ing light. My levels have at least 30 lights in each level and work with no issues.

Fiberfrag
Commander in Chief
18
Years of Service
User Offline
Joined: 15th Apr 2006
Location: Carbondale, PA, USA
Posted: 15th Feb 2007 16:40 Edited at: 15th Feb 2007 16:40
I believe that light mapping doesnt work in MP.. atleast that's what I've heard. Try turning off dynamic lights or whatever, and if all else fails, build the finished game.exe and test it there.

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Luciferia
17
Years of Service
User Offline
Joined: 3rd Jan 2007
Location: England
Posted: 15th Feb 2007 16:57
please can people read the manual. lighting doesn't work in multiplayer maps. It only works in single player maps. this is to make the multi player games faster.
Butter fingers
18
Years of Service
User Offline
Joined: 20th Mar 2006
Location: Mecca
Posted: 15th Feb 2007 19:34
what are you talking about? I've built light mapped MP levels in V1 and V1.04 and they work fine*. No dynamic lights, but certainly use static.

I've had no problems, although with the new update lightmapping slows the MP to an unplayable speed.


*although lets be honest, the new update makes MP buggier than an ant farm

Mr Makealotofsmoke
17
Years of Service
User Offline
Joined: 10th Dec 2006
Location: BillTown (Well Aust)
Posted: 15th Feb 2007 22:12
so it works in MP, but it doesnt work in MP ??????
well
@Fiberfrag - look at my sig
@Commander in Chief - dont have any in the map and it is off
@Butter fingers - so it does work...but 1.04 makes MP worse...damn

Y dont fpsc make MP sorta good for once??
its always been to buggy...and now lightmaping doesnt work good, its just stupid...i know that not many people play fpsc MP but if they make MP better i reckon more people would


Mods Its 500x100
Inspire
17
Years of Service
User Offline
Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 16th Feb 2007 21:30
Make your multiplayer level like a single player one. When you are all finished, turn it back into a multiplayer game and place your guns and characters.

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