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Author
Message
tommie
18
Years of Service
User Offline
Joined: 13th Oct 2006
Location: Belgium
Posted: 21st Feb 2007 03:00
hi all i'm making a sprite pack , but i have a big problem

- the sprite is 20 frames long
- it hase 4 images per row
- and 5 rows long
- the space between the sprites is 64 / 64
- backrgound color is black

problem

-the sprite isn't transparant
-the sprite doesn't show himeselfe

thise is what i filled in for the cooördinates

-;decal spec

;DECAL
across = 4
down = 5
offsety = 64
offsetx = 64

question
-how can i solve my problem ???

screens:



thanks and srr for my english

*tommie*
Urlforce Studios
18
Years of Service
User Offline
Joined: 16th Oct 2006
Location:
Posted: 21st Feb 2007 03:55
Is it set to dynamic? Black as in 0,0,0? Did you use the alpha channels?

He said, "You drink when you're lonely." No I drink when I want!
He said, "You'll never be sober." Sure. Why would I want that?
Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 21st Feb 2007 04:12
- the sprite is 20 frames long

can only be 16

- backrgound color is black

use alpha channels

You'll Know When You See It.

Death has no end
tommie
18
Years of Service
User Offline
Joined: 13th Oct 2006
Location: Belgium
Posted: 21st Feb 2007 19:26
okey thanks all

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