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Dark Physics & Dark A.I. & Dark Dynamix / Weird Dark Physics error.

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Lover of games
18
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Joined: 17th Apr 2005
Location:
Posted: 21st Feb 2007 19:00
When i run a program that uses Dark Physics, it runs fine but when I exit out of it, this weird MessageBox() pops up say: (see image uploaded) Anyone else get this message sometimes? If u need to see my code, please let me know

"Originally I was going to have a BS on it but you know how that would be. I can't walk around with the letters BS on me." More or less a qoute by Syndrome from Jack, Jack, attack

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Hoozer
17
Years of Service
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Joined: 8th Sep 2006
Location: Bremerhaven (Germany)
Posted: 21st Feb 2007 19:47 Edited at: 21st Feb 2007 19:55
@ Lover of games: Does this error also happen with other programs/games from you or only this special program?

Which Version of the AGEIA-Driver are you using? (The last official driver from their "Driver-Website" is 6.12.02, but there is also the newest from their "SDK-Website": 7.01.12 ! Maybe that solves it?)

What kind of "phy"-functions/-commands do you use in the error causing program?

(I think I had something similar a short time ago, when I was trying to use a "Beta-Driver" from the "AGEIA-SDK-Website" together with DP! A simple program worked, but when I closed it I got an error-message (can't remember what it was saying!); an other "complete"/more complex game (my "PhysiX-Brick-Breakout" from my signature) caused an error at startup. When I got the official driver "2.6" the problem was gone!)


I hope you can get rid of it!

Hoozer

AMD 64X2 4800+ (939); 2GB; GF 6800LE (@12PS, 6VS; 380 MHz, RAM: 434 MHz)
DP-Sw-Mode-Comp-Entry (updated to V. 1.2):
http://forum.thegamecreators.com/?m=forum_view&t=93582&b=5
Lover of games
18
Years of Service
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Joined: 17th Apr 2005
Location:
Posted: 21st Feb 2007 21:31
I think basicly all the ones I use. I got 2.6.2 installed. I'm usinh only 3 commands. Make rigid body mesh, character controller, and phy update. well, and move character controller and phy start.
do you have the link where I can download the SDK+drivers?

"Originally I was going to have a BS on it but you know how that would be. I can't walk around with the letters BS on me." More or less a qoute by Syndrome from Jack, Jack, attack
Hoozer
17
Years of Service
User Offline
Joined: 8th Sep 2006
Location: Bremerhaven (Germany)
Posted: 21st Feb 2007 22:49 Edited at: 22nd Feb 2007 14:10
@ Lover of games: I hope it is OK that I post the link here (I don't know why AGEIA hasn't updated the driver-website, I loaded it up to "rapidshare.com" for a friend! See the link below!)

(If you want to follow the rules of the "new EULA" from AGEIA from December 2006 you need to create a AGEIA-SDK-Account at http://devsupport.ageia.com/ics/support/default.asp?deptID=1949 and put into the profile what programs of yours use the AGEIA-SDK / DP! This way you also get access to the newest Drivers and AGEIA-SDKs (for C++)!)

To Download it:
1. Be sure to deaktivate any download-manager or deny the use of it, if it asks you to download it!
2. Then klick on the "Free"-Button at the lower-end of the website!
3. Wait untill the Time-Limit is down to "0"!
4. Select a server and klick the download-button!
5. Save it where you want it!
That's it!

Link: http://rapidshare.com/files/16773502/PhysX_7.01.12_SystemSoftware.exe


I'm not sure if it helps with your problem, but I hope so!

Hoozer

AMD 64X2 4800+ (939); 2GB; GF 6800LE (@12PS, 6VS; 380 MHz, RAM: 434 MHz)
DP-Sw-Mode-Comp-Entry (updated to V. 1.2):
http://forum.thegamecreators.com/?m=forum_view&t=93582&b=5
Lover of games
18
Years of Service
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Joined: 17th Apr 2005
Location:
Posted: 22nd Feb 2007 17:53
thanks it did. Uh, If i may I know this doesn't have anything to do with D.P. but do you happen to know any good tutorials on how to use the SDK with DirectX? cause i'm trying to learn C++ and DirectX. If this thread gets locked or I get flamed for asking this here, I'm sorry, just figured insread of starting a new thread i'd ask here. Hope you respond

"Originally I was going to have a BS on it but you know how that would be. I can't walk around with the letters BS on me." More or less a qoute by Syndrome from Jack, Jack, attack
Hoozer
17
Years of Service
User Offline
Joined: 8th Sep 2006
Location: Bremerhaven (Germany)
Posted: 22nd Feb 2007 22:10 Edited at: 22nd Feb 2007 22:14
@ Lover of games: The advantage of the AGEIA-SDK (C++) is that you have the possibilities that are actually not implemented into DP (fluids in software-mode, softbodies etc.)!

For Tutorials I only can give you infos for OpenGL-Tutorials, cause I only tried to use AGEIA-SDK with it! And the SDK-Tutorials that are included with the SDK use also OpenGL!

OpenGL-Tuts:
http://nehe.gamedev.net/
http://www.lighthouse3d.com/opengl/glut/
http://fly.cc.fer.hr/~unreal/theredbook/
http://www.eecs.tulane.edu/www/Terry/OpenGL/Introduction.html

Direct3D:
http://www.ozone3d.net/tutorials/index.php#ogl_d3d

Anything about OpenGL/Direct3D etc.:
http://www.robsite.de/tutorials.php?tut=opengl


If you find any good sides or tutorials, please let me know! If I ever make up my mind and have enough time I will try to learn C++ and OpenGL again.

I hope that helps! Good luck and if you don't mind I would like to have a look at some of your experiments with the AGEIA-SDK, cause it is interesting to see what others make out of it!

Hoozer

AMD 64X2 4800+ (939); 2GB; GF 6800LE (@12PS, 6VS; 380 MHz, RAM: 434 MHz)
DP-Sw-Mode-Comp-Entry (updated to V. 1.2):
http://forum.thegamecreators.com/?m=forum_view&t=93582&b=5
Lover of games
18
Years of Service
User Offline
Joined: 17th Apr 2005
Location:
Posted: 23rd Feb 2007 04:37
if I can learn how to use it. thanks for the links. I'll see what I can do.

"Originally I was going to have a BS on it but you know how that would be. I can't walk around with the letters BS on me." More or less a qoute by Syndrome from Jack, Jack, attack

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