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Code Snippets / Dbp A-Star code

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Proteus
22
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Joined: 4th Oct 2002
Location: The Future
Posted: 9th May 2003 00:03
I`ve found a lot of A-star example codes alround the net but I couldn`t find a Dark Basic one... I`ve just finished my own so here it goes:

ps. sorry for the mess in the code
spooky
22
Years of Service
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Joined: 30th Aug 2002
Location: United Kingdom
Posted: 9th May 2003 00:36
Very good! Even holding down shift (solve path) and drawing walls, the shortest path is calc'd in almost real time!

Gronda, Gronda
Proteus
22
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Joined: 4th Oct 2002
Location: The Future
Posted: 9th May 2003 02:54
Thanks and it can get even faster... I just need to find a sorting system to the open list... but for now it`s good for turn based games

IanM
Retired Moderator
22
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 9th May 2003 16:11
Bearing in mind that I don't know how your code works yet, how would you want your openlist to be sorted?

I have an array dll on my site that has an array sort function that maybe could do what you want if I tweak it. For example an ascending sort on 'f' is possible, and fairly easy if it is made the first field in the tile type.
Proteus
22
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Joined: 4th Oct 2002
Location: The Future
Posted: 9th May 2003 23:28
It would be sorted like you said Ascending 'f's

right now i`m making a turn-based game so speed isn`t quite needed but if anyone is trying to make a rts than I think that would help...
thanks

davidt
21
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Joined: 29th Apr 2003
Location: United Kingdom
Posted: 9th May 2003 23:38
Thank-you so much! x-d

I have just started programming some A-star pathfinding code in the last week and have got stuck multiple times! This is just what I need, thanks again.

I am making a 3d rts game, so IF(!) it ever gets finished, I will make sure you are credited for this.

Thanks, david

Spec - Abit NF7-S nForce 2, AMD Athlon 2100+, 256Mb PC2700, ATI Radeon 9000Pro, 20Gb Seagate U6, DVD-ROM, Zip 100, 15" TFT monitor
indi
22
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 10th May 2003 04:54
Proteus
22
Years of Service
User Offline
Joined: 4th Oct 2002
Location: The Future
Posted: 10th May 2003 06:14
Thanks guys & davidt hope it helps you in your rts

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