Okey first of all i am sorry for posting this
but because this is my first character and i think he is funny..
I just want him in my game....
But that isnt possible because he comes all spikey and is floating in FPSC...
Well i call him meat-man (because he looks like meat)
he is made in 3dsmaxx,
And exported with pandatool,
In 3dsmaxx his animations just works fine!
All the vertex are on the right place but when i put him in
FPSC like title says he becomes all spikey...
So if anyone could help it would be highly appreciated!
Here are a few pictures of him in 3dsmaxx
Therapy has taught me that nothing is my fault.