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Newcomers DBPro Corner / darklights

Author
Message
Dracula
18
Years of Service
User Offline
Joined: 7th Aug 2006
Location: DBP Recreation of Castle Csejthe
Posted: 3rd Mar 2007 02:16
I posted this in the Cartography Shop board, but no answers, so I'll ask here...

I have darklights, and I was reading in thje forums that 3dws will remove textures if there is more than one texture on a limb. Does this mean that if I create a hollow box and use one texture for the outside and a different texture for the inside, darklights will remove the textures? If this is the case, could I use two boxes with two separate textures one inside the other (although this would increase the number of polys greatly if the level were of any size)? Am I understanding limbs correctly? Basically, I don't want to use the product if I can't light map the levels properly and efficiently. The demo is very cool, but I could make levels with my modeling program, too (just a little more work). Please explain.

Thanks for the help.

D

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