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DLL Talk / TGC dlls in other programming languages?

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lukas
18
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Joined: 22nd Dec 2005
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Posted: 3rd Mar 2007 14:26
Hi,
is it allowed to use the dlls bought from TGC in other programming languages like purebasic?
IanM
Retired Moderator
22
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Location: In my moon base
Posted: 3rd Mar 2007 14:55
They probably won't work - most plug-ins depend on the DBPro engine at some level and that simply isn't available in those other languages.

lukas
18
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Posted: 3rd Mar 2007 16:15
Oh, ok. But if one of the dlls would work with an other language, could I use it in commercial projects, or isn't that allowed.
TKF15H
21
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Joined: 20th Jul 2003
Location: Rio de Janeiro
Posted: 3rd Mar 2007 16:21
it is allowed, there are a few people who've done dlls in Delphi and purebasic, iirc.

Freddix
AGK Developer
22
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Location: France
Posted: 3rd Mar 2007 16:33
@TKF15H: it's not what he asked. He didn't asked if it is allowed to create new DLL for DarkBASIC Professional with other language but, if he can use the DarkBASIC Professional DLLs with another language ...

I don't think it is allowed cos, if I remind, it is not allowed to use DarkBASIC Professional to create another programing language and, using the DBPro DLL in another language is a bit like making another programming language using DBPro cores DLL...

Gandalf said: "All we have to decide is what to do with the time that is given to us"
Odyssey-Creators - X-Quad Editor - 3DMapEditor
coolgames
19
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Joined: 26th Sep 2005
Location: Oregon, USA
Posted: 3rd Mar 2007 17:08
You could make your own programming language, but you'd have to write the parser in dbpro.
lukas
18
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Joined: 22nd Dec 2005
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Posted: 3rd Mar 2007 18:02
Hm, it's getting a little bit too complicatet for me, because i'm from Germany .
I wanted to know weather I am allowed to use for example "DarkPhysX or DarkAI" in an other programming language than DarkBasicPro. So am I allowed to use the DarkPhysX or DarkAI dlls in PureBasic or not?

Plz no too difficult answers
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 3rd Mar 2007 18:22
Not too difficult,

No.

Its agains the lisences as they are made for DBP only.

lukas
18
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Posted: 3rd Mar 2007 19:00
Ok, that's it. I understood .
Thanks to all of you.
Freddix
AGK Developer
22
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Location: France
Posted: 3rd Mar 2007 19:38
if you want to use PhysX in your PureBASIC applications, you may check this :
http://www.purebasic.fr/english/viewtopic.php?t=24145&highlight=physx
DreamMotion 3D engine for PureBASIC already support PhysX engine

Gandalf said: "All we have to decide is what to do with the time that is given to us"
Odyssey-Creators - X-Quad Editor - 3DMapEditor
lukas
18
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Joined: 22nd Dec 2005
Location:
Posted: 3rd Mar 2007 21:16
Great! Thank you very much.
TKF15H
21
Years of Service
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Joined: 20th Jul 2003
Location: Rio de Janeiro
Posted: 4th Mar 2007 00:03
Quote: "@TKF15H: it's not what he asked."

Arg, indeed.
*me slaps forehead*

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