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FPSC Classic Product Chat / fog and such question

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TangoTM
19
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Joined: 25th Sep 2005
Location:
Posted: 5th Mar 2007 16:18
Greetings all,

I have a gmae concept, but I want an engine that not per se looks great, but that does allow for decent fog and lighting effect, so my question is: How is this in FPScreator? You see, I want it scary.
My second question is: How is this in FPScreatorX10?
Johny English
18
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Joined: 16th Jul 2006
Location: Czech Republic
Posted: 5th Mar 2007 18:32
Fog you can make by build game. Set fog 100 and I think that will function.

SIXOFT - This is not just a game, this is a SIXOFT game.
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 5th Mar 2007 20:06
You can do lightning very good with the new darklights technology.and Fog can be used very well as i did in my School Of Doom project.


Fog in FPSC is very good at this moment,though we'll never know what bugs a new update brings...

Johny English
18
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Joined: 16th Jul 2006
Location: Czech Republic
Posted: 6th Mar 2007 16:37
It's right how I writed? Or you must also add fog green - 255 red - 255 blue - 255?

SIXOFT - This is not just a game, this is a SIXOFT game.
fallen one
18
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 14th Apr 2007 03:26
how do you make the fog more subtle, I see that its
fog , default is 0
the RBG.
I put RBG all at 256, this I presume if white, then I changed the numbers in the first setting, Ive had them at 1 to 100, it doesn't change anything, I thought it would change the strength, its always the same choose what number for the first one.
I want white fog that is subtle, so it just looks like mild haze or bloom, real subtle, like a smoky room. How do you change the settings, like if you want it just a little smoky, or if you want it full on cant see the hand in front of your face.
Clone Gaming Prouductions
17
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Joined: 24th Feb 2007
Location: florida
Posted: 16th May 2007 04:38
I put the fog level to 100
The red, blue, green, etc. all to 255 and everything is green.

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Yep, that's my website!
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 16th May 2007 08:21
There are scripts in the scripts forum that allow you to use fog in a variety of ways.
In order fog to work it would be like
fog=1 (0 means fog is off) and the red,green and blue range from 1 to 255.
for example...
fog=1,fogred=100,foggreen=100,fogblue=100

I would recommend not adding fog when you build the game.Instead I suggest you use triggerzones to turn the fog on or off within the level.

MikeB
17
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Joined: 5th Apr 2007
Location: My Computer, Shropshire, England
Posted: 16th May 2007 11:52
What is a good fog setting for an outside level?? Imagining it's supposed to be quite dark and foggy.

E.D.

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