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Dark GDK / Are there plans to make Enhanced Animations pack available to Dark GDK?

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gameboy
20
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Posted: 9th Mar 2007 22:13
Will TGC make the functions in the Enhanced Animations pack callable by Dark GDK?

If so, when can we expect it?
Miguel Melo
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Posted: 9th Mar 2007 22:31
I've been meaning to ask the same of Wolf...

I have vague plans for World Domination
gameboy
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Posted: 11th Mar 2007 15:31
Does anyone from TGC staff have an answer to this one?
Ron Erickson
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21
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Joined: 6th Dec 2002
Location: Pittsburgh, PA, USA
Posted: 11th Mar 2007 22:16
Quote: "Does anyone from TGC staff have an answer to this one? "


It's not up to them. It's up to me
I haven't decided for sure if I am going to port it or not. I probably will, but it won't be for a couple of months. Right now I am adding some optimizations and possibly some more functionality. After things are a bit more "final", I'll look at making it for Dark GDK and Dark GDK .net.

gameboy
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Posted: 11th Mar 2007 22:58 Edited at: 11th Mar 2007 23:00
Thanks for the info, Wolf. If you do decide to do it, I'll probably end up purchasing Dark GDK.

[Edit] It would be awesome if Enhanced Animation was made available to DB Pro X10 after it comes out.
Ron Erickson
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Posted: 11th Mar 2007 23:58
Quote: "It would be awesome if Enhanced Animation was made available to DB Pro X10 after it comes out."


That should be no problem. Hopefully, that won't require me to do much. I have to talk to Lee about it.

gameboy
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Posted: 5th Apr 2007 23:14
Hey WOLF, now that you've released an upgrade to Enhanced Animations (at version 1.1 now?), do you plan to port it over to Dark GDK?

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