ok, help, let's see, I do this thing with the chatting and the arrays and see, I got this multiplayer stuff down, i'm connect I begin chatting, but it's a 3D game, so I don't want lines of chat all the way down the screen, I just want 6 or 7 or 8 or so lines in a little chat box, away from the action, so I say, hmm, array ought to work, so I trys it, look
broken down and beaten, it looks something like this:
`input
input "Chat> ", sMess$
`send
send net message string 0, sMess$
`inc the chat counter thing number
inc iC
`check if we reach the end and delete the first element which SUPPOSEDLY shifts the others back 1
if iC = 9 then delete array element sChat$(1): iC = 8
`all is well, add to array
sChat$(iC)
`print what I gots
for x = 1 to iC
print sChat$(iC)
next x
now tell me that isn't beautiful.. anyway, once I've sent or recieved the same number of times as the size of the array (so if my array is dimmed to 20 and i recieve or send 20 messages) it crashes to high heaven, the messages are scrolling well, until we reach the end of the array, i even dim it to 9 or 10 or 8 or 1 or 0 and that's a load of crap too, help, thanks
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Me, i'll just be here crying my brains out