I ...
- Made a backup of my current SDK folder
- Installed the contents of the zip over the original
- Took an existing and working VS8 project
- Set it to Multi-threaded code generation
- Compiled it in release mode
and I got ...
- 1096 linker errors.
When I switched back to Multi-threaded DLL, I got 49 linker errors, mostly in basic3d.
When switched to debug I got 9 linker errors with Multi-threaded debug, and 67 linker errors with Multi-threaded DLL debug.
Mike, did you remember to recompile all of the libs with the new settings? If you need a copy of all of the errors, just let me know here or email me.
Also, you broke the work I did a few days ago for DLL's. Never mind - I have the technology, I can rebuild it ...
[EDIT]One more thing - any chance of adding a define into the SDK for the version number of the SDK. That way I can write code that will work with multiple version of the SDK.