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DLL Talk / What are the pros and cons of using plugins to replace a group of functions?

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Johaness
17
Years of Service
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Joined: 20th Sep 2006
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Posted: 15th Mar 2007 03:32
Hi,

Example:
I have a group of functions for player control. They handle movement, animation, camera, etc. Lets say this is for a platform type game. Would taking all these functions and putting them into a plugin, have any negative impact on performance, etc?

Why:
I'm not a programmer. I often use dbp to create quick prototypes and visuals for presentations. Plugins like EZRotate make my life so much better. Even simplified commands like "Set Camera To Follow" and "Control Camera Using Arrowkeys" are ideal for me.

Thanks.

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