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DLL Talk / ezRotate Enhanced - rotate with custom center on a global axis

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Freid
18
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Joined: 28th Jun 2006
Location:
Posted: 16th Mar 2007 20:36
Hi,
sorry for the dummy question, i wonder how to :

get an origin point from an object position (object A) and then use this point as center of a global rotation for another object(object B).
I guess i can do that with a vector thingie ?
please fogive my crummy english
Freid

www.freid.com
Ron Erickson
Moderator
21
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User Offline
Joined: 6th Dec 2002
Location: Pittsburgh, PA, USA
Posted: 16th Mar 2007 22:06
Freid,

Are you trying to rotate object B around object A?
If so, you should look at the orbit commands. There is a good example of this inculded with EZrotate. Have a look through example 3. If you have any further questions I'll be glad to try to help you.

Ron

Freid
18
Years of Service
User Offline
Joined: 28th Jun 2006
Location:
Posted: 18th Mar 2007 18:31
Hi ROn,

Thanks, it seems that this command fits perfectly
I ran into another question, but it seems to be more a dark physics thingie.
Btw congratulations about your plugins, i got'em all and i think they're quite efficient and usefull.
Freid

www.freid.com

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