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Dark Physics & Dark A.I. & Dark Dynamix / Physics concerns (in regards to a 2-D breakout like game)

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Siphon Splitter
17
Years of Service
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Joined: 20th Mar 2007
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Posted: 20th Mar 2007 09:10
Hey,
I was wondering if any of you mind helping me out with some problems/questions:
1. Is there a prededfined way to check for collisions between sprites and custom made objects (like squares, circles, etc.)? I imagine that this could be done using constant area checking, but I want to see if there is something that is more effective.
2. When handling collisions with sprites, can you control the direction in regards to a polar coordinate system as opposed to a cartesian coordinate system? I know you can do it with custom made objects, but I haven't seen any examples of this kind.
3. Can anyway see why I can't draw lines after I start loading sprites into the game? And if so, what am I doing wrong?
I'm sorry if these questions seem simple. I am very new to the language and this is my first game making course.

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