Quote: "Only use milcshape if you want to make extremely simple models less than 1500 vertices. The gui is designed for maximum slowness. Because it only has front ,side and top views that can be used for modelling, there are always vertices that are imposable to select because they are behind other vertices. If you miss align them so that that can be selected, you end up with extremely ugly modals. There is no renderer so you cannot gage how the modals will look in game. It is like comparing ms paint (useless) to psp (exhalant)"
Milkshape has a bottom view as well.As far as redering goes there is an option in the 3D view called "textured" that allows you to see what your model would look like in game.
I have used Milkshape to make models with well over 3000 vertices.
And if you know what you are doing you can select what vertices you want to play with (there is an "ignore backfaces" option in the vertex select mode.
Now I am not going to jump on the bandwagon about which modeling program isx the best.Simply put,whichever one you can use to your advantage that has the features you need and is within your price range is the best one for you.But please do get your facts straight.