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Dark Physics & Dark A.I. & Dark Dynamix / problem with "phy delete rigid body"

Author
Message
tindex
18
Years of Service
User Offline
Joined: 24th Oct 2006
Location:
Posted: 22nd Mar 2007 06:07
Why this code doesn't give error. Since object 1 doesn't exists, "phy delete rigid body 1" must send error message.



Is bug a possibility?
Now add this: phy delete rigid body 1000,
You get no error message. Here, you even don't have the object!
Any clue?
JerBil
20
Years of Service
User Offline
Joined: 8th May 2004
Location: Somewhere along the Z axis...
Posted: 22nd Mar 2007 19:56
Your're right. Looks like a bug to me.

Ad Astra Per Asper
SoftMotion3D
AGK Developer
19
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 28th Mar 2007 07:37
yes there seems to be several bugs that im finding

phy get character controller exist(object number)
doesnt work
and
the make ragdoll command doesnt work either.....just comes up with

dbprocore.dll is missing those commands
Trowbee
21
Years of Service
User Offline
Joined: 12th Apr 2003
Location: United Kingdom
Posted: 28th Mar 2007 12:32
Indeed, phy material exist also doesn't.

We really should compile a list of them, since an upgrade is being released

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