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DarkBASIC Professional Discussion / problem bsp with patch the 4,0 with ide 1.0.9.2

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darkdomy
23
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Joined: 6th Apr 2003
Location: Italy
Posted: 13th May 2003 13:53
hello some times understood that it crosses the walls I hope that you resolve it the bag serious, the maps I compile to them with QuArK 6.3 with the Zhlt of half life

darkdomy
23
Years of Service
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Joined: 6th Apr 2003
Location: Italy
Posted: 13th May 2003 14:07
here the code, with which the tested one


APEXnow
Retired Moderator
23
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Joined: 15th Apr 2003
Location: On a park bench
Posted: 13th May 2003 14:13
LOL, nice to see my sample being used

You'll find that the Q/HL bsp files fail on BSP COLLISION HIT. This not yet been resolved until the later patches to come. If you create your maps in the .X format, and compile them, using the DarkBASIC Professional BSP/PVS compiler (under your tools directory), the collision commands work. The only problem at the moment is that the BSP files do not have light mapped surfaces. I'm not sure when DBS will provide these features but as far as I know, Cartography Shop supports lightmapping of BSP files.

Hope this helpful to you.

APEXnow.

"Man who looses key to woman's appartment...... He get no nookie" - A wise chinese man.
darkdomy
23
Years of Service
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Joined: 6th Apr 2003
Location: Italy
Posted: 13th May 2003 20:48
this and an other example that often happens



this and wad the rows ---> [href]http://www.realgametools.net/forums/attachments/wadfile.zip
[/href]hello thanks


darkdomy
23
Years of Service
User Offline
Joined: 6th Apr 2003
Location: Italy
Posted: 18th May 2003 14:24
sample 3
before

after three or two collisions it succeeds this


all files
zip list file
wad file
bsp file
dark basic pro surce code
map file compiled QuArk
rar file list
model dir
sky files
http://www.realgametools.net/forums/attachments/bag2bsp.zip
I hope that you resolve it soon
help!!!!!!

I hope soon mine stso mind becomes: x-d x-d x-d ok

darkdomy
23
Years of Service
User Offline
Joined: 6th Apr 2003
Location: Italy
Posted: 18th May 2003 14:27
I have problem dark basic for does not work the collisine bsp much good as it is looked at in the photos. task that is a bag. I pray to you help to me.
help!!!!

I hope soon mine stso mind becomes: [b]) [b])

APEXnow
Retired Moderator
23
Years of Service
User Offline
Joined: 15th Apr 2003
Location: On a park bench
Posted: 18th May 2003 14:47
Darkdomy, there are still problems with BSP collision. Wait until Patch 5 is released to maybe fix BSP collision.

"Man who looses key to woman's appartment...... He get no nookie" - A wise chinese man.

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