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3 Dimensional Chat / 1 minute Penguin

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indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 23rd Mar 2007 05:59 Edited at: 23rd Mar 2007 06:01
I was talking to essence on msn waiting for client callbacks this morning.
We got onto talking about penguins for secret monsters in games.
I made one in just under a minute.

Ive just spent another few minutes triangulating and exporting.
anyway its a free model if anyone wants to use it.

no uv / no animation
fileformats in zip

car
dxf
hxn
3ds
a3d
mtl
obj

firstly a screen



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indi
22
Years of Service
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 23rd Mar 2007 06:00
and the zip of all the model data

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tyrano man
18
Years of Service
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 23rd Mar 2007 09:25
woah you did that in under a minute?!?

Something like that would take me 40-60 minutes! Well done indi; can't wait to see it in a game


The Kalspher forums are now open!
Essence
22
Years of Service
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Joined: 12th Oct 2002
Location: The Netherlands
Posted: 23rd Mar 2007 12:58
LOL!
Great work Indi!

If it had a walking and a push (with shoulder), I'd use it in Munkiki's Revolutions =p

Shadow heart
17
Years of Service
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Joined: 2nd Dec 2006
Location: US
Posted: 23rd Mar 2007 22:52
yeah that was great! I can wait till it's smoothed lol show another pic soon well i'm on the school computer

reclaim your innocence not your pride
Master Xilo
18
Years of Service
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Joined: 8th Sep 2006
Location: Bern, Switzerland
Posted: 9th Apr 2007 19:14 Edited at: 9th Apr 2007 20:43
omg I'm so bored today... I'll texture your penguin

EDIT:

ok, i uv mapped and textured it for you guys:

file attached

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Pillsbury Dobok
17
Years of Service
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Joined: 14th Jan 2007
Location: An educational compound in nowhereland
Posted: 9th Apr 2007 21:28
Looks like we've got another Linux fan, ladies and germs.

I am the keeper of the invisible flame. You shall not pass gas...
greenlig
21
Years of Service
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Joined: 30th Aug 2003
Location: Melbourne
Posted: 10th Apr 2007 10:11
@ Master Xilo

It looks like there is an insane poly-count in that model...has it been modified at all?

Thanks for the freebie Indi.

Blender3D - GIMP - WINXP - DBPro
indi
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 10th Apr 2007 15:29
I can post the low level ones if anyone wants it.
thanks master xilo for your work as well.

AaronG
18
Years of Service
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 10th Apr 2007 16:18
nice penguin. lol.

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