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FPSC Classic Product Chat / Let your voice be heard!

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Rilejarom
User Banned
Posted: 24th Mar 2007 18:59 Edited at: 24th Mar 2007 19:00
As most of you know, I had been working on a game called Insomnia. Due to a complete "REBOOT" All my files were destroyed and now I have been so disgusted I have stoped the project.
Here is where you come in. I'd like to get a plot from you guys. I have all the model packs and I'd prefer the story to be a Horror/Action game. I do not want a WWII game...... I do not just want a zombie game. Give me your ideas and I'll compose my own story out of it. THANKS



Inspire
17
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 24th Mar 2007 19:02
Normally when I see these threads, nobody gives you a story and they complain about your creativity. I've heard tons of stories for games using the Model Packs, and they are all remarkably similar. Try thinking of something unique yourself first.

Jeremiah
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Posted: 24th Mar 2007 20:04
In 1963 a corporation known as the centre isolated a young pretender named Jarod and exploited his genius for their research, then one day thier pretender ran away.
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 24th Mar 2007 21:41 Edited at: 24th Mar 2007 21:42
Quote: "Due to a complete "REBOOT" All my files were destroyed"


Sometimes, that means.. "I don't want to work on that game anymore because I ran out of ideas." which is why some people come on here asking for ideas. I'm not saying that's the case here, I'm just saying that some people should back up their important files once in a while and then they won't loose their work.

Best of luck with the new game.

I'm sorry, my answers are limited. You must ask the right question.

Thraxas
Retired Moderator
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Posted: 24th Mar 2007 22:53
In 1972, a crack commando unit was sent to prison by a military court for a crime they didn't commit. These men promptly escaped a maximum security stockade to the Los Angeles underground. Today, still wanted by the government, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them, maybe you can hire...the A-Team.
Candle_
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Joined: 29th May 2006
Location: kindergarten
Posted: 24th Mar 2007 23:24
This is a mystery story. The story is about an aggravated secret agent, a confident doctor, and a xenomedical expert. It starts on a desert planet in an interplanetary empire. The story begins with an insight, climaxes with smuggling, and ends with a deception.


This is a satire with a focus on empowerment and how people are a lot alike. The story is about a shuttlecraft pilot who is in debt to a physicist. It takes place in a planetary theocracy on a volcanic planet. The story ends with somebody breaking something important. Virtual reality addiction is a major part of the story.


Your foolproof plot: raise a warband of immortal warriors, easily allowing you to kidnap a popular singer for a huge ransom, which will make up for your personal feelings of inadequacy!


Your incredible plot: create an unholy shrine, easily allowing you to blackmail a captain of industry for a huge sum, easily allowing you to reign over those fools!

darimc
17
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Joined: 19th Jan 2007
Location: Canada
Posted: 25th Mar 2007 00:20
WW2 goes wrong and everyone turns into zombies! LOL

go to:
www.freewebs.com/futurefps
www.chainoffreedom.com.piczo.com
Candle_
18
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Joined: 29th May 2006
Location: kindergarten
Posted: 25th Mar 2007 02:56
WW2 goes wrong and everyone turns from zombies to FPSC programmers.!

Rilejarom
User Banned
Posted: 25th Mar 2007 05:56 Edited at: 25th Mar 2007 05:57
Quote: "Sometimes, that means.. "I don't want to work on that game anymore because I ran out of ideas." which is why some people come on here asking for ideas. I'm not saying that's the case here, I'm just saying that some people should back up their important files once in a while and then they won't loose their work."


My dad completely wiped out my computer. Plus when I checked my backup Cd with all my files on it..... it wouldn't work. RE-writable cds are a peice of crap.

@ Everyone else

You've given me some good ideas.


How about this one.

You play as a phsyco who one day decides to go to around the town and kill everyone he can. He meets cops, a swat team, and eventualy the army in a pointless assualt of killing anyone and everyone.



darimc
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Posted: 25th Mar 2007 14:10
hell yeah!

go to:
www.freewebs.com/futurefps
www.chainoffreedom.com.piczo.com
Silent Thunder
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Location: The Ship
Posted: 26th Mar 2007 03:42 Edited at: 26th Mar 2007 03:43
Quote: "You play as a phsyco who one day decides to go to around the town and kill everyone he can. He meets cops, a swat team, and eventualy the army in a pointless assualt of killing anyone and everyone"


Quote: "Sometimes, that means.. "I don't want to work on that game anymore because I ran out of ideas."

I, personally am not a fan of killing cops, but, to each his own...



Click on the picture to order your copy today!
G4fan
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Location: in my car, driving on and on. . .
Posted: 26th Mar 2007 03:52 Edited at: 26th Mar 2007 04:00
Quote: "You play as a phsyco who one day decides to go to around the town and kill everyone he can. He meets cops, a swat team, and eventualy the army in a pointless assualt of killing anyone and everyone."


What in the world is that? Sorry, I just can't see that as a game.

Quote: "completely wiped out my computer. Plus when I checked my backup Cd with all my files on it..... it wouldn't work. RE-writable cds are a peice of crap."


That's almost what happened to me with my WW2 game, "Wars of Crime". To first create a storyline, I'd do this...

I'd first think

1.What type of games do you like?
2.What do you want to make?

Then I'd think

3.Do you have the resources to make that game?
4.Are you going to give up later?
5.Do you have the time?

Then I'd think about names.

If it's a horror game, you might say that the name of the player is John Williams.

Modern combat, Jack Thompson.

WW2, Captin Simmons.

Sc-fi, James Lansing.

I'd go along those lines. When you pick one, start coming up with his/her personality. Is he/she aggressive? is he/she gun-toning? Has he/she lost a family member that has made that character emotionally unstable? A good background makes a good game. It helps the plr connect with the main character.

Now you think what era it's in.

Sc-fi, 2070 or whatever

WW2, 1945, 1941, etc.

And so on.

Now think about the big picture.

6.What's going on?
7.Why is this going on?
8.How is this going on?

You basically just want to ask yourself the newspaper questions.

Great. Now you can start planning your story. Knowing the newspaper questions, you can now piece together the puzzle. One of the things that was told to me, was to let your story stand out. So, I would suppose the first suggestion you would have would be to set it up in a time of war. That's to layed out. To make it more interesting, let's set this up, only in a battle pitted against your side and some evil, alien race. Now, if you've ever seen "Casino Royale", you'd know how intense the first chase sequence is. That's what we are going to capture. Let's keep the reader interested in what happens and how it happens. That's the technique they use on that show "24". (The worst part is, is that you need to wait a week to see what happens next.) Anyway, you need to understand that action involved brains. Here's a scenario.
Rick then jumped up and spun around while shooting at 10 targets.
-OR-

Rick spun, and backfilped, and finally shot the 10 aliens in a single blow.
Even though the second one seemed better, it made no sense and would have been impossible. The first one would have been better to use. See, everything has a point to it. Most storylines take weeks to think up.

Next, think up of a climax. A point where the action can get no higher, and everything is at stake. If it was a modern combat game, then the climax of a storyline/intro could be where you just jumped out of a plane, and the parachute didn't work. Something along those lines. I'll stay with our alien thing. Maybe an alien craft just shot a hole in the vessel you were on, and you are floating in open space. Now, you may be thinking, how is that possible? Considering it's a sc-fi, we can assume that he had a suit on. Now, we have a great story. Let's bring it to life. I can't help you with a beginning. The point to the game is your idea.

You can now start writing your storyline. I'll start at a beginning of my choice, and go till the climax. It'll be a sc-fi in the year 2070, with a major battle going on.

========================================================
Story:
You live in a world where evil resides. Your side has faced uncertain punishment. Now you must fight back. Your name is James Lansing. You are part of the 17th galactic armed forces. Your side is fading fast. Only you and few other made it out alive from a ambush at sector 21 at 0900 hours. It was first believed to be a distress signal from a wounded medical vessel in enemy space. You and your team boarded the craft. Only to find that you have been ambushed. dozens of hostile aliens came out at a time, slaughtering your squad. You fired your plasma rifle several times, but did little damage. In a quick act of thinking, you told your ship to beam you out. You found moments later, your ship had been destroyed.

Not knowing where to begin, you make your way through the air vents, shooting any resistance. You try to use the emergency teleporter. That doesn't work. Before you realize it, the walls were outlined with explosives. They all explode on contact. Goo is flying every ware. The explosive material starts to dissolve your uniform. You take off your uniform, and all is quiet. For now...

You hear a faint rumbling noise. Soon it gets louder, with every heart beat, you feel it getting closer. Suddenly, in the blink of an eye... BAM!! The side of the ship explodes!
========================================================

All right. That was the climax. Since that was the highest point of action, everything need to die down. A lot of people are notorious for ending things quickly. That's fine. Just don't end it too quickly. I'd hate to see this,
The side of the ship explodes! You shoot some, and then you get teleported out. The End.
No, No, Noooo! That stuff drives me crazy. How about this,
The side of the ship explodes! You shoot some, the hostile ship homes in on your signal, and with one blow the ship let out torpedo bursts at your hulking frame. You retaliate with bazooka fire. BOOM! The ship takes serious damage to its gigantic frame. You then see another ship in the background. At first it seems like another hostile, but begins shooting the hostile ship! With a few shots, it explodes. You are now beamed aboard.

This isn't just a battle for good and evil, it is war. You now stand alone. Bring the fight to their planet in August, 2007.


Use that as your scale to a good story line. Write what you feel, and by now, I think that I did
Quote: "Let my voice be heard"


Best of Luck,
G4fan

My first game: "Wars of Crime"-35% completed
CLiPs
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Posted: 26th Mar 2007 03:54 Edited at: 26th Mar 2007 03:57
^^^^^^^^^^^^^^^^
Ditto to what G4 he said



If you think education cost so much you should see how expensive ignorance can cost you
flashing snall
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Posted: 26th Mar 2007 03:54
in the year 2007, an indie game devoloper's computer has a system shut down. Frustrated the, the devoloper goees besurk. Grabbed his trust shut gun from the closet, he strools out to the block to pay good Microsoft a vist from a happy customer. !!!


"these shoes are 300 hundred dollars"-Shoes by Kelly http://smallgroup.be/
G4fan
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Location: in my car, driving on and on. . .
Posted: 26th Mar 2007 04:01
flashing snall that's funny.

My first game: "Wars of Crime"-35% completed
Jeremiah
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Posted: 26th Mar 2007 04:10
Don't make games that are out there... Make games that people can identify with in real life. Now that will sell
Steve J
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Location: Vancouver, Washington
Posted: 26th Mar 2007 04:18
It was a cold night on the eastern front. Commander Parkson was getting nervous. The entire armada of cruisers were supposed to have docked to restock their rail guns.

Obviously something had gone wrong. Asia and Europe\'s fighting wasn\'t a huge concern to the United States at this point, as it was still recovering from the bombs dropped on New York. Still, the Commander knew that in direct violation of the Peace Keeper Articles (Amendment 31), he thought that the United States should have taken the war into its own hands, but the current view was one of isolationists.

Only the navy and air force were maintained for border control. His unit, however had been stocking the UK fleets for months. Maybe they had gotten caught this time, the United States was defensive as ever. He didn\'t know what to do, so the Commander just waited..


Alexi was one of those upstart Generals in the E.U. Offensive Force. He had seen the worse of the war. From the London Bombings, the Germanic Plague, to the Fall of Beijing. He knew that this war was all that drove the population, but at the same time knew that if it kept going on then the population wouldn\'t be around to thank the government.

Alexi had a contact in the US naval force to refuel and resupply his units and assets. He needed it. The US had been hording massive amounts of the resources in the world ever since the new administration of theirs had come to power, while its former allies were dying off from the lack of metal, lack of oil, and lack of power, all the things that the United States had.

But this day was different. The Atlantic Board was unusually tranquil, especially for an area that had been plagued with dozens of tectonic detonations. He knew something was going to happen but he didn\'t know what. He asked his admirals to get to port double speed....


Party Member Lin was in a bad mood, and for many obvious reasons. The Beijing Reclamation Campaign wasn\'t going as planned, the E.U. seemed to get stronger, and not lose any resources in every battle, no matter how many they were estimated to have left. To top it off, the United States was trying to merge with Canada for oil. If the United States Merged with Canada, its landmass would surpass the Asian Peoples Union in size.

Lin thought for a second on the consequences of this. He knew that the United States was still Imperialistic under its administrations hood of isolation. He knew that the A.P.U. couldn\'t fight a 4 front war. He asked the generals on the phone for front information.

There was strange activity in the Atlantic Board, movement in a somewhat calm day on the sea. It seemed to be heading for an Old New Jersey Navy Base, abandoned after the bio drops that were sent to kill the survivors of the New York Bombs. He told the admirals to send in a large collection of submarines with ICBM\'s. If the E.U. was going to invade the US, then possibly A.p.u had an alliance to gain...


The Commander shivered from the coldness on the dock. It was an old dock, not much left on it, except for the new supplies. He was far out of quarantine, and knew no ground forces would find them, and the only chance of seeing them was by air or sea, but the area had a particular stigma to most pilots and captains. He finally saw the ships.

They were lit ablaze! He didn\'t believe it! He told his crew chiefs to get damage control ready now. He saw firing going on from land still though. He armed the light rail gun protection they had, and prepared for conflict to reach them...

Story I wrote. Use it. It is meant for a post WW III world.

pleading and needing and bleeding and breeding and feeding exceeding..where is everybody? trying and lying defying denying crying and dying..where is everybody?
G4fan
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Location: in my car, driving on and on. . .
Posted: 26th Mar 2007 04:42
That's what I call a good storyline.

My first game: "Wars of Crime"-35% completed

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