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DarkBASIC Discussion / Not sure where to start anymore

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Zombie 20
19
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Joined: 26th Nov 2006
Location: Etters, PA
Posted: 28th Mar 2007 19:05
Phew.. i've got programmer's block. I don't know what to work on. Can any of you guys suggest something for me to try in dbc.

Note:I don't want examples of code, i want to get better on my own accord.

I'm going to try a clock, but any other suggestions would be welcome.

aluseus GOD
19
Years of Service
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Joined: 19th Mar 2007
Location: I\'m here. Now I\'m there. I keep moving
Posted: 28th Mar 2007 23:41
a game where called virtual penguins...
Zombie 20
19
Years of Service
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Joined: 26th Nov 2006
Location: Etters, PA
Posted: 28th Mar 2007 23:45
huh?

Satchmo
21
Years of Service
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Joined: 29th May 2005
Location:
Posted: 29th Mar 2007 02:08
Im right there with you man, still learning. Try making a simple fps or do the monster hunt tut.

Your signature has been erased by a mod because it's larger than 600x120
heartbone
23
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Joined: 9th Nov 2002
Location:
Posted: 29th Mar 2007 02:30
Virtual penguins controlled by plankton.

I'm unique, just like everybody else.
Zombie 20
19
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Joined: 26th Nov 2006
Location: Etters, PA
Posted: 29th Mar 2007 06:03
where can i find it?

Quisco DaLuse
19
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Joined: 3rd Feb 2007
Location: USA
Posted: 29th Mar 2007 06:08
Seriously, Zombie20 -- Part of the fun of programming is deciding what you are going to do next, mapping it all out, figuring whether or not it is realistically do-able, and then sitting down and coding it, debugging it, testing it, etc.

I looked, and you have posted 21 times this month about several different games. Your arrrrgggh!! post kind of sums up where you're at. Instead of giving you an idea for a game to do, I would rather suggest that you set your sights on one game and do all of the work to make it happen and to stay focused on that game until it is done (well, almost done anyway). Another thing, be realistic in your expectations of yourself. Pick a game that you could do without a lot of help from the forums and do it. After that one is done, pick a game with more difficulty or requires different programming skills or uses a different feature of DBC and just keep progressing. It is a process and it takes time to develop programming skills.

It's great that you are excited about programming, but if you can't channel that energy you might get quickly burned out.

Just some thoughts -- Good luck to you!

You idiots! You've captured their stunt doubles!
Zombie 20
19
Years of Service
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Joined: 26th Nov 2006
Location: Etters, PA
Posted: 29th Mar 2007 07:17 Edited at: 29th Mar 2007 07:28
That makes a lot of sense, i do tend to get over excited about this becasue i waited a good five years for my chance to do this.

I'm gonna start today, i'm only checking in to help on the smash bros. other than that, i'm gonna work on what i started.

Thank you, i do think i needed to hear it from someone else, i kept telling myself, but it wasn't getting through (i know how it sounds, but it makes sense to me.) Later guys, i'm gonna learn how to make games.

Aw man, i'm so down right now, all i can do is 3d shapes. I can't even remember a movement code, man i feel stupid.

zombie

Quisco DaLuse
19
Years of Service
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Joined: 3rd Feb 2007
Location: USA
Posted: 29th Mar 2007 11:48
Sometimes it is easy to want to move on to the next game when you encounter difficulty with a particular game. However, if this happens too often you end up with a ton of games that you have begun, but never even remotely finish.

Not every game gets finished, for one reason or another, but if you never finish a game there is no feeling of accomplishment and it kind of takes away from the enjoyment.

So, hang in there and stick with it!

Quisco

You idiots! You've captured their stunt doubles!
Zombie 20
19
Years of Service
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Joined: 26th Nov 2006
Location: Etters, PA
Posted: 29th Mar 2007 18:46
yea, i can understand that..thats whats happened to me. I guess i was just getting so aggravated because i'm a pretty bright guy when i use my noggin. But we'll see what i come out with, i've got some examples that i want to mod and look at, and write my own.


Also, could a mod lock this please, there's no point to it now, i know what i have to do.

Dabbler
19
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Joined: 3rd Mar 2007
Location: Minnesota
Posted: 30th Mar 2007 09:51
@Zombie 20

Although I am new to these forums and this language, I have been a computer programer (and a Dabbler) for a very long time.

My advice is don't start a project until you understand what is involved. Download snippets and try them out. Check out the help files. Read the tutorials. Follow the threads of others who seem to share similar interests.

You may not complete the game you want to write today or tomorrow, but you will when you are ready.

I look forward to seeing your work.

Whatever...
Allanon Shadeslayer
19
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Joined: 28th Dec 2006
Location:
Posted: 9th Jul 2007 05:13
I suggest making a simple FPS because they are fairly easy and you will learn most of what it takes to make any kind of game by making an FPS.

If at first you don't succeed, lower your expectations.
Insert Name Here
19
Years of Service
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 10th Jul 2007 20:01
I know, why don't you make a game where you have an egg and a space ship and the egg is art of a chian of websites that al together infinetely control thee wholoe of time, causeing the population of space vessels to be wiped out of a cadboard box where thare is a lot of plasticine, and you have to help this pair of socks draw graffiti on the wall?
I think you get the picure.

I never tell the truth.
That's a paradox, too.
Libervurto
20
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Joined: 30th Jun 2006
Location: On Toast
Posted: 13th Jul 2007 21:32 Edited at: 13th Jul 2007 21:34
@ INH

Have you been smoking again?

@
Try making a game where you throw a paper ball in a bin!
I've never tried it but it's probably pretty hard. The problem with the stuff you're trying to do is there are thousands of ways of doing it. While throwing a ball in a bin is pretty straight forward (in thinking terms anyway)

I am king of the noobs!
Dark Dragon
19
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Joined: 22nd Jun 2007
Location: In the ring, Kickin\' *donkeybutt*.
Posted: 13th Jul 2007 21:35
Why don't you make an Rpg?
Insert Name Here
19
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 13th Jul 2007 21:57
I don't smoke! I take nicotine tablets instead... (jk)
Not another RPG!

I never tell the truth.
That's a paradox, too.
Dark Dragon
19
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Joined: 22nd Jun 2007
Location: In the ring, Kickin\' *donkeybutt*.
Posted: 13th Jul 2007 22:01
sorry! I just like rpgs!
Insert Name Here
19
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 13th Jul 2007 22:06
I know what you mean. Final Fanasy 8 took my heart forever...

I never tell the truth.
That's a paradox, too.
Dark Dragon
19
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Joined: 22nd Jun 2007
Location: In the ring, Kickin\' *donkeybutt*.
Posted: 13th Jul 2007 22:18 Edited at: 13th Jul 2007 22:19
heh, heh! now that I can make them... I SHALL RULE THE WORLD!!!
mwahhaaamwhaaaa!!!
Insert Name Here
19
Years of Service
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 13th Jul 2007 22:20
Only if you can make one better than FF8. Or at least with the wonderful, wondeful characters...

I never tell the truth.
That's a paradox, too.
Serge Adjo
19
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Joined: 3rd Aug 2006
Location:
Posted: 17th Jul 2007 16:49
Please, visit: http://perso.orange.fr/Serdjo.l
its my new website I've some good tutorials and stuff, I'am the maker of DEMOTEKNIC showcased in the DarkBASIC classic graphical demos !

De la part de SerDjo
http://perso.orange.fr/Serdjo.L/

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