Look in the demo's
Projects\Dark Physics\Demos\Rigid Body\Kinematic Objects
basically you just assign the object
Quote: "` create third dynamic box and make this one kinematic
make object box 4,5,5,5
position object 4,0,6,0
phy make rigid body dynamic box 4
phy set rigid body kinematic 4, 1"
then move the object using for example
Quote: " phy set rigid body kinematic position 4, x#, 6, 0"
the object simply does not get affected by other object collisions or gravity etc
hope this help
System
PIV 2.8 MZ 512 Mem
FX 5600 256 mem