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Work in Progress / just kind of a little testing project o_O

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18
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Posted: 31st Mar 2007 08:09 Edited at: 24th Apr 2007 18:59
turn your volume down... x)

linky to program with media



just kind of a little project i use to test my theories on.

later i will be trying to add bodies of water... i think... and once i get a better world loading system (like more than one line) i will be able to light the character with more than one light source; right now it's just the sun.

muahaha!1

Turoid
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Posted: 1st Apr 2007 00:36
eeh.. what does it do?

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Posted: 5th Apr 2007 03:32 Edited at: 24th Apr 2007 18:59
added terrain, fixed up the camera behavior, and made better clouds on a sphere instead of a plain.

i think i should get to work on water entities next...




project





Turoid
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Posted: 5th Apr 2007 10:10
OK eehm cool.. I did not tried it out yet. But what are you making actually?

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el zilcho
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Posted: 5th Apr 2007 14:38
yeah what is it?

Quote: "turn your volume down... x)"


i'm scared to try it \o/
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Posted: 5th Apr 2007 15:51
it's a guinea pig

Turoid
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Posted: 6th Apr 2007 23:01
Please tell us what you are making? what is your goal to achive with this project.. Because it doesn't really look like a game, more like a sort of guinea pig simulation ?

I am awesome and always right.
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Posted: 7th Apr 2007 02:42 Edited at: 7th Apr 2007 02:42
Quote: "it's a guinea pig"


-_-

TEH_CODERER
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Posted: 7th Apr 2007 11:21
OK. We get that it is a guinea pig. So a test of what?

Sven B
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Posted: 7th Apr 2007 15:09 Edited at: 7th Apr 2007 15:10
Well, I might not be the most smart guy on the planet, but I'm pretty sure the title says:

Quote: "just kind of a little testing project o_O"

And a little further in the thread:
Quote: "just kind of a little project i use to test my theories on."


Why are you asking, I ask myself...

It's the programmer's life:
Have a problem, solve the problem, and have a new problem to solve.
TEH_CODERER
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Posted: 7th Apr 2007 17:03
Well out of curiosity as to just what it is you are testing I tried it. I'm not sure what it is you are testing still! It is a cone that moves on a very small map with slightly dodgy collision/physics and slightly odd controls. Not trying to put you off or upset you but I don't particuarly know what I am looking at.

Sixty Squares
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Posted: 7th Apr 2007 22:22 Edited at: 7th Apr 2007 22:22
W h a t___i s___i t ? ? ?

Xenocythe
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Posted: 7th Apr 2007 23:18
Just let the man to his work!

Benjamin
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Posted: 8th Apr 2007 11:11
I don't get it, why post it if you're not going to say what it is?

Tempest (DBP/DBCe)
Multisync V1 (DBP/DBCe)
Sixty Squares
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Posted: 8th Apr 2007 23:28 Edited at: 8th Apr 2007 23:29
Quote: "Just let the man to his work! "


What is his work!

Turoid
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Posted: 9th Apr 2007 00:26
I think he doesnt even know himself what it is...

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Posted: 10th Apr 2007 18:35 Edited at: 10th Apr 2007 18:39
i know what i am doing with it



..

i am testing stuff with it... yes... like a system for water entities.. which i still have yet to get to work on been busy with a virtual rubiks cube lol.

Quote: "and slightly odd controls"

the controls wouldn't be so dodgy if you used a joystick or a gamepad


what i have to test next is how well Becoming the Archetype sounds in this project im going to dump the old band after having read the lyrics ..... but the thing is i can't find anywhere to download sample tracks just streamers.

Sixty Squares
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Posted: 18th Apr 2007 02:30
Quote: "Becoming the Archetype "


Okay I'm not sure if heavy metal music would go with a cone sitting by the water...

Seppuku Arts
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Posted: 20th Apr 2007 01:25
I have an idea what it is, it's him trying to work though features of DBP, to learn things and come up together with a showcase tech demo, that has no playing purpose, but is what he ends up making it to be.

Did The Buddha have a Zen micro?
Deathead
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Posted: 21st Apr 2007 00:33 Edited at: 21st Apr 2007 00:35
A guinea pig ey i see it!

LOL
Looks nice

Check in today!-PLS
Sixty Squares
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Posted: 21st Apr 2007 01:41
@Deathead: lol

@Seppuku Arts: Hmm... Maybe you're right. But why post it here? Why not post the completed ideas here instead?

Mr Tank
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Posted: 21st Apr 2007 06:38
It's not bad. You get kudos because i don't know how to do light mapping. Also the overall look is quite pleasing, although your world is a bit empty at the moment.
The controls are a bit odd because there doesn't seem to be a sidestep (?) in both directions. I recommend WASD rather than your choice because first of all people expect it, and are used to it, and secondly because it's good for avoiding keyboard clash.
Camera is far from perfect, and the physics are indeed slightly dodgy, although solid.
I want to see what this turns into.


You'll be able to click on this someday.
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Posted: 21st Apr 2007 23:56 Edited at: 21st Apr 2007 23:57
i keep saying use a joystick

Quote: "Okay I'm not sure if heavy metal music would go with a cone sitting by the water..."

in the original project i had Amon Amarth tracks being played, but dumped them because they suck

Turoid
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Posted: 22nd Apr 2007 11:03
Quote: "i keep saying use a joystick "


Did you ever heard of 'curvevalue'? you can use that to smooth things up..

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Posted: 24th Apr 2007 18:54 Edited at: 24th Apr 2007 18:58
Better yet I can remove keyboard control all together and stop you all whining about it.

There we are, all better now. linky

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Seppuku Arts
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Posted: 24th Apr 2007 22:00
Quote: "Why not post the completed ideas here instead?"


Criticisms, ideas, input, test users. Why do people post 3D models in 3D chat and unfinished game projects here?

Did The Buddha have a Zen micro?
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Posted: 14th May 2007 02:28
update



hooray for fire animations and coronas

and even more dodgy play due to simple yet life-saving timer based movement

woohoo


i think i'll use sparky's collision now because my method is lagging up the game like a fat ho on overkill

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Posted: 14th May 2007 20:46 Edited at: 14th May 2007 20:46
updated some of the modules

linky

just replace the existing modules

you can also just delete load_world_string.dba now

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