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2D All the way! / Yaggh (less effect because I can't use caps)

Author
Message
aluseus GOD
19
Years of Service
User Offline
Joined: 19th Mar 2007
Location: I\'m here. Now I\'m there. I keep moving
Posted: 1st Apr 2007 04:46
I searched the forums and didnt find anything.
Can soemone please make a down to earth, honest to goodness example of pixel perfect collision?
And why isnt it pre made? They did it in dbc!
I want to destroy my computer becaus ehtis problem is freking me out.
And how fast can you make the example?

I will Learn to rule 2d. Someday...
Phaelax
DBPro Master
23
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 9th Apr 2007 10:46
Have you tried making it yourself yet? I think you should search again, because I know there are several examples already floating around the forum.

Van B
Moderator
23
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 9th Apr 2007 12:05
It was DX 9 dropping 2D altogether, so now sprites are little more than 3D plains.

The tricky thing is if you want to rotate your sprites, makes things much more complex. I bought a plugin with pixel perfect collision detection, but there are code snippets showing how to do it with memblocks.


Good guy, Good guy, Wan...

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