Hey all, i've been trying everything i can imagine to get my collision to work, and for some reason, DBP will crash if i use sparky's dll, or polygon collision... no clue why, and since i'm using an X map, and X models, and the map is NOT flat, it varries consistantly. I've read a LOT of the tutorials, tried raycasting, which still didn't work, and i still don't understand. I will post my code (maybe full code and send some files if needed) to anyone willing to help. It's a long code...
So, i'm kinda stuck trying to use the native commands, which isn't going too well, using a sphere for the person is fine with me, but i need polygon for the map...
thanx in advance.
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