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FPSC Classic Product Chat / Natural lighting

Author
Message
Butt monkey
17
Years of Service
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Joined: 7th Dec 2006
Location: Scotland
Posted: 3rd Apr 2007 23:15
Hi

I've beenn experimenting with lightmaps and i'm curious. What is the best way to create an outdoor environment in the daytime? How would I create a bright, sunny environment using lightmaps?

Meh...
Zdrok
17
Years of Service
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Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 3rd Apr 2007 23:21
Use a big, yellow light with a range of 50,000.

Infantry Division: Lost in Power
A game set during a war against Europian mercenaries
Arriving 2007
Slayer222
17
Years of Service
User Offline
Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 3rd Apr 2007 23:27
no way tried it use white belive me
Butt monkey
17
Years of Service
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Joined: 7th Dec 2006
Location: Scotland
Posted: 3rd Apr 2007 23:31
Ok, with a range of 50,000?

Meh...
Slayer222
17
Years of Service
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Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 3rd Apr 2007 23:38
no try 1000 maybe 2000
Nomad Soul
Moderator
17
Years of Service
User Offline
Joined: 9th Jan 2007
Location: United Kingdom
Posted: 4th Apr 2007 00:03
I messed around with lighting up an outdoor environment and found that the best approach is to give the maps overall ambience lighting level something that suits the skybox that you are using with it.

Then light the scene with individual lights where effective. Personally I found that this worked out better than relying on 1 light source to light the entire scene.

http://www.youtube.com/watch?v=z-_UIsGZ0IM

You can check out my results in the link above. I only spent a bit of time with the lighting so I could get the terrain uploaded to the forums for the community to use so it looks better in some places than in others but might give you some ideas!

If you want to have a go lighting up this terrain for your own testing purposes you can download it from here

http://forum.thegamecreators.com/?m=forum_view&t=100284&b=24
Butt monkey
17
Years of Service
User Offline
Joined: 7th Dec 2006
Location: Scotland
Posted: 4th Apr 2007 01:09 Edited at: 4th Apr 2007 01:09
Thanks Nomad

Meh...
Avenging Eagle
19
Years of Service
User Offline
Joined: 2nd Oct 2005
Location: UK
Posted: 4th Apr 2007 17:26
Ambient of over 150 and a single white (perhaps slightly yellow) light with a range of 4000. Also, it may help to turn down the lightmap quality to 10 or something to help get those realistic feathered shadows on a cloudy day, or down to 30/40 for a sunny day.

AE

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