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3 Dimensional Chat / Beast Trooper..- new character dev..

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daghen
21
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Joined: 19th Oct 2003
Location: japan
Posted: 4th Apr 2007 06:59
Hi ..just started a new model ...for Fps style game or so...I didn't make precise concept right now but i will paint over him as i go ...for the moment it is the eraly wip and just try to get good shape..



see you soon

intel P4 - 2.4Go - 2Go Mo DDR - GeForce Elsa 7600gt 512Mo - Windows XP Home
Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 4th Apr 2007 07:01
That looks really cool! What do you use to model?

-Mansoor
Van B
Moderator
22
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 4th Apr 2007 10:32
This guy looks like he could do some damage!

Nice work, and it appears to be a fairly conservative and optimized polycount too, which is nice.


Good guy, Good guy, Wan...
Pillsbury Dobok
17
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Joined: 14th Jan 2007
Location: An educational compound in nowhereland
Posted: 4th Apr 2007 15:39
Very Good... I like the use of polys on the eyes, the legs, and the overall shape -- which is organic and sound.

I am the keeper of the invisible flame. You shall not pass gas...
Zaibatsu
18
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Joined: 1st May 2006
Location: Lost in Thought
Posted: 4th Apr 2007 17:40
i like it...

I reminds me of something from UT2004

"I admire its purity, a survivor, unclouded by conscience, remorse, or delusions of morality"

daghen
21
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Joined: 19th Oct 2003
Location: japan
Posted: 4th Apr 2007 18:13 Edited at: 4th Apr 2007 18:15
thanks for feedback...

well as i go to make the hires first so i'm looking for the design i want ..so a little update with basic part put on the character ...just forget the boots i have to change that



see you

Xenocythe.: I use XSI.softimage for modelling mainly

intel P4 - 2.4Go - 2Go Mo DDR - GeForce Elsa 7600gt 512Mo - Windows XP Home
Shadow Coderer
18
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Joined: 2nd Feb 2006
Location: UK
Posted: 4th Apr 2007 18:18
Very nice indeed. I'm losing track of all the great models I ve seen recently!

Male modelling isn't just for gays! In fact, if 3DS Max was free, everyone would do it.
el zilcho
17
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Posted: 4th Apr 2007 19:48
nice. but tbh, i thought it looked more original and imo pretty damn awesome in the first shot where it doesn't have a mouth.

it looked very alien.
Shadow Coderer
18
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Location: UK
Posted: 4th Apr 2007 20:13 Edited at: 4th Apr 2007 20:13
I agree with el zilcho.
And out of interest, is that sub divided in the second set of screens or a normal map?

Male modelling isn't just for gays! In fact, if 3DS Max was free, everyone would do it.
daghen
21
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Joined: 19th Oct 2003
Location: japan
Posted: 5th Apr 2007 17:18
hi

little up just play around for armor part and actually this is the hires mesh...



see you and thanks for your feedback

intel P4 - 2.4Go - 2Go Mo DDR - GeForce Elsa 7600gt 512Mo - Windows XP Home
Shadow heart
17
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Joined: 2nd Dec 2006
Location: US
Posted: 5th Apr 2007 20:54 Edited at: 5th Apr 2007 20:54
he looks really good, coming out nicely



Crashing of The Leader Is too great.
daghen
21
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Joined: 19th Oct 2003
Location: japan
Posted: 7th Apr 2007 12:37 Edited at: 7th Apr 2007 12:38
quick update just add some details to teh armor ...

i also switched to max recently so i'm going to keep working on it with max from now...



see you

intel P4 - 2.4Go - 2Go Mo DDR - GeForce Elsa 7600gt 512Mo - Windows XP Home
TEH_CODERER
21
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 7th Apr 2007 14:38
That is so cool! I love the armour! If you can get a low-res version with a normal map then he will look awesome in a game.

5Louiz
18
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Joined: 15th Nov 2006
Location: Brasil
Posted: 8th Apr 2007 05:42
I like it with the two hands better - unless you intend to replace the missing one with something else. I would make his face a little less human.

This is a nice design anyway. I will keep watching this.


Crazy Ninja
19
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Joined: 27th Aug 2005
Location: Awesometon
Posted: 8th Apr 2007 06:19
Very cool! I agree with el zilcho about removing the mouth though. Made him a bit more unique. His armor is spot on though, good job!

tyrano man
18
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 8th Apr 2007 11:20
He looks like a small soldier Good model daghen.
Tyrano


The Kalspher forums are now open!
Master Xilo
18
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Joined: 8th Sep 2006
Location: Bern, Switzerland
Posted: 9th Apr 2007 19:29
wow that's a great model, good work so far!!!
daghen
21
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Joined: 19th Oct 2003
Location: japan
Posted: 10th Apr 2007 14:50
just a little update ..



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AaronG
18
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 10th Apr 2007 18:16
very nice.
looks pretty high poly in that render.

aticper
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Posted: 10th Apr 2007 20:40
Looking good.

I'm not paranoid. Stop thinking that I'm paranoid!
Crazy Ninja
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Location: Awesometon
Posted: 11th Apr 2007 07:08
Love the face mask!

daghen
21
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Joined: 19th Oct 2003
Location: japan
Posted: 11th Apr 2007 12:07
mini up as usual ...add more armor part and start rebuild tha unique hand he has...



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Seppuku Arts
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 11th Apr 2007 13:15
Quote: "If you can get a low-res version with a normal map then he will look awesome in a game.
"


He can, if I'm not mistaken that's Softimage, which it can just do that.

The model looks pretty awesome matey, the head seems a little weird to me, but good work.

Did The Buddha have a Zen micro?
daghen
21
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Joined: 19th Oct 2003
Location: japan
Posted: 11th Apr 2007 13:29
thanks seppuku actually i use max so i will generate the normal map with it i guess ..for the head well once i will start to remake organic part i will think more about ..

a little bit more effort and the armor suit should be done..

intel P4 - 2.4Go - 2Go Mo DDR - GeForce Elsa 7600gt 512Mo - Windows XP Home
sith lord
18
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Joined: 29th Jul 2006
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Posted: 15th Apr 2007 17:27
hey nice model i want to learn to model but i cant seem to get it right so could you give me a few tips plese thanks.

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