Well, there is no animation for "follow the player", so you would have to use:
animate=2,followplr
animate=2 is walk. without it, the charater just slides without moving his legs. lol
Best.
Quote: "desc = follow the player
;Triggers
:state=0,plrdistwithin=300:state=1
:state=1,plrdistfurther=40:rotatetoplr,followplr,animate=2
:state=1,plrdistfurther=300:animate=1,state=0
;end script"
It just the zombie script with the damage taken out. Adjust the plrdistwithin and plrdistfurther to suite.
He will start to follow you when you get within 300 units, stand still and face you when he is within 40 units, and loose you when you are more than 300 units away.
Best.
I'm sorry, my answers are limited. You must ask the right question.