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3 Dimensional Chat / Sword Animation/Modelling Problem(s)

Author
Message
AaronG
18
Years of Service
User Offline
Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 6th Apr 2007 17:30
Hey all,

I have taken a model from Ozark Game's website, (the sword .3ds), and have combined it with the Model Pack 6 hands. It came out nice (the holding thing) but, one of the finger's vertices could not be selected. So, when I animate with it. It snaps back to where the vertex was that I couldn't select. All I would like to know is, is there any possible way to "force select" that ONE vertex?

I use Milkshape. I own 3ds Max, but I do not know how to animate well in that.

Thanks!

-AaronG
(I need this sword for my own project, Whispers. Since the medieval pack is not coming out any time soon. )


Whispers-A medieval fantasy game coming soon, by Axifer Designs.
AaronG
18
Years of Service
User Offline
Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 12th Apr 2007 22:00
*bump* I gave it awhile to wait for comments, and I need help, so I figured I'd bump this.

-AaronG

Satchmo
19
Years of Service
User Offline
Joined: 29th May 2005
Location:
Posted: 12th Apr 2007 22:58
is ignore backfaces on? If it isnt i dont know what to say

AaronG
18
Years of Service
User Offline
Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 12th Apr 2007 23:39
oh duh thanks dude!

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