@Fallen One
The scripting in DB is a lot simpler than you give it credit for, FPS Creator is a brilliant level editor for it, but with just FPSC you can only make FPS games with the whats already hard coded into the engine. If you create a game with DB, you can have all the upgrades as well, like with Dark Physics, it has made it easier to implant ragdolls, liquids, vehicle physics etc. into the game. Another value wish I hoped would be available in FPSC was mirrors, then I heard all about shaders and thought that it would be impossible, but with only a couple of lines of code it is possible in DBPRO. All I'm saying is that extremely limited compared to the functions available in DB, and all I am using it for at the moment is a level editor.