Thanks.
Quote: "also if you syncd the bullet sound to the muzzleflash rate it would probably look better as well.
"
That's only the video. Stupid FRAPS makes the frame rate go down to 16
. I will be fixing the anims today and will post a work in progress video. Also I animated the left arm taking the magazine out but it wouldn't show up in FPSC so I animated the right arm doing that action instead. Screwed Over, I wish you the best of luck trying to make hands for your guns
It took me a lot of practise to make my hands look right. Start by modelling the arm because that is the easiest in my opinion, just a cylinder disorted a bit. Also, now I find modelling Half-gloves the easiest. Start with another cylinder for the thumb and extrude and disort down into a palm shape then add a thumb tip and 'mould' a bit more around the knuckles. For the fingers, start with a cylinder and make it narrower at the top. Extrude for each segment of the finger and wrap it around your gun, then it was just a case of welding the parts together and arranging it on your gun. I haven't tried giving my hand a full skeleton at the moment because that will just be too hard. Hope this helps....
Opposing Force