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FPSC Classic Product Chat / Different bulletholes for different guns?

Author
Message
Person99
18
Years of Service
User Offline
Joined: 15th Dec 2005
Location: Good question
Posted: 14th Apr 2007 10:20 Edited at: 14th Apr 2007 10:21
Is this possible?

I noticed a big problem; when I hit the wall with the knife from MP5, it left a bullethole...

How can I fix this?

The Person99 awards go to: 1. Jack the Ripper for hardest crime scenes. 2. Peter Petrelli for most powers. 3. Superman for longest flight.
dinsterzz
17
Years of Service
User Offline
Joined: 27th Feb 2007
Location:
Posted: 14th Apr 2007 15:50
make ur own guns :p j/k
theres a prog (forgot name) and there u can make like walls and the kind of bullethole if it gets hit.. for ur guns, inside fpsc go to the gun properties and there select the kind of bullet hole(think its there)
Doggy
18
Years of Service
User Offline
Joined: 9th Dec 2005
Location:
Posted: 14th Apr 2007 15:56
It is possible, at least I remember some weapons leaving a different kinds of "bulletholes". I believe this has to be specified in the weapons fpi or something, but I'm not that familiar with this.
MK83
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 10th Jun 2006
Location: Greeneville, TN
Posted: 14th Apr 2007 16:38 Edited at: 14th Apr 2007 16:42
Heres one of my favorites for different bullet holes and blood,http://forum.thegamecreators.com/?m=forum_view&t=103769&b=2
And heres another, this one has paintball bullet holes.http://forum.thegamecreators.com/?m=forum_view&t=102411&b=24
Idont know if there are anymore out there, just search and see.


[http://www.mk83productions.com] [http://www.freewebs.com/mk83]

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