Quote: "Very interesting stuff fallen one. Especially about the double wall. I have been making sure the levels I have been creating have zero lag and I have never once dropped below 27 frames with a finished level. I am going to check out the links you provided tomorrow.
As far as segements being snapped to the grid that is one of my ultimate frustractions because it's so difficult to fine tune your product and make it realistic when every corner and hallway is so perfect. I have tried importing some houses I have in .x format using entity maker and it worked great but there were multiple textures for the house so it looked like crap. I'm not sure how to get the textures as one file.
Keep up the questions because they sure are making me think of things in a different way. "
Segments aren't per say "snapped" to the grid entities on the other hand can be snapped to the grid or be moved to the desired spot.
Segments on the other hand has a preset value where the segment can be placed within the level editor to change this requires segment editor or by editing the *.*fps file found in your segment libary.This doesn't really give you the effect that you want.
If you really want a deformed level your not going to get it with the default segments you need to make your own segments or make use of bump mapping.....
Quote: "No biters yet then.
On importing levels into fpsc, is it best to have the object broken down into sections, like all the different walls and stuff, or one big mesh, also how big can a level section be, does it make a difference on performance, can you have multiple textures in the segment maker, I hear it gives better colision than the entity maker for this, plus entity maker will not be snapped to the grid, like the segments are"
A quick note on size here the smaller the better. One big mesh is going to be a huge problem...It's better to split the levels in to chunks...
As for colision dection problems mostly the problems arises when the imported mesh is to thick...
Pointless Assault RC1 Demo
http://fileho.com/download/534fc0519603/pointless.rar.html